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draconis_sharp
Ensign


Joined: Apr 24, 2004
Posts: 216
Location: Greenfield, IN
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Posted:
Wed May 18, 2005 4:55 am |
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Well, here's a ship I've been working on for the Destiny's Wind MMORPE. I also have a low poly version that I made for Armada 2.
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draconis_sharp
Ensign


Joined: Apr 24, 2004
Posts: 216
Location: Greenfield, IN
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Posted:
Wed May 18, 2005 7:13 pm |
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Here's an interactive version of the ship. You can look around it by dragging the image or with the arrow keys.
Just click the link and you can see the Type-10 in a 360 degree view.
http://www.freewebs.com/sta2_5/vr_type10.mov |
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Captain_H
Ensign


Joined: Apr 25, 2003
Posts: 394
Location: Clovis, New Mexico
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Posted:
Thu May 19, 2005 1:58 am |
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I have been looking forward to seeing the class in the games, it is one of the rare class of shuttles and it would be great to have it in my mod. So, please get it out here as soon as you can. |
_________________
Check out my Myspace page (still a work in progress but anyways)
http://www.myspace.com/captainh6440 |
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draconis_sharp
Ensign


Joined: Apr 24, 2004
Posts: 216
Location: Greenfield, IN
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Posted:
Thu May 19, 2005 4:28 am |
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I forgot to mention that you need Quicktime in order to see the 360 view of the ship.
I need to add some stuff to the A2 version before it's released. I'll need to texture it as well. |
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QuantumHalo
Cadet 3rd Year


Joined: Apr 30, 2003
Posts: 90
Location: Mordor, Thangrodrim or Angband, depending on the season
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Posted:
Thu May 19, 2005 8:50 am |
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It looks pretty good, especially considering that it's a (I assume) milkshape mesh. I hear it can't handle higher detail as easily. What's the poly count? |
_________________ Retired Modder
CG Animator |
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draconis_sharp
Ensign


Joined: Apr 24, 2004
Posts: 216
Location: Greenfield, IN
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Posted:
Thu May 19, 2005 7:47 pm |
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The total polys, including the interior is around 3500+
Not too bad for the whole model. I still need to add some detail here and their before it's really done. |
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