PHP Web Host - Quality Web Hosting For All PHP Applications
  Login or Register
Submit Files

Submit Files

 
Modules
· Home
· AvantGo
· Downloads
· Feedback
· Forums
· Library
· Private Messages
· Search
· Statistics
· Stories Archive
· Topics
· Web Links
· Your Account
 
Hackers Stopped
You have been warned!
We have caught 1191 shameful hackers.

NukeSentinel(tm)
 
Armada Fleet Command: Forums


View next topic
View previous topic
Post new topic   Reply to topic
Author Message
MajorPayne
Forum Administrator aka Fleet Admiral
Forum Administrator aka Fleet Admiral



Joined: Apr 23, 2003
Posts: 1810

PostPosted: Sat Mar 21, 2009 4:40 am Reply with quote Back to top

Okay so hands up those that remember the Armada 1 project "Wing Commander: Invasion".

Well over the past.........8 months or so.......I've been slowly working on a much newer and up-to-date version of this project. However, Armada 1 is not the projects target game this time. This time, Star Wars Empire at Wars expansion (Forces of Corruption), is getting the make over. Currently, the Confederation side is working to alpha status and I'm working my way slowly through the Kilrathi side (remembering that with the original A1 project the Kilrathi never made an appearance even though at least two of their capital ships were placed into A1 as test subjects, but never got into the publics hands). Unfortunately, because I'm using stock material for the most part, the capital ships are tending to need complete or partial overhaul and this is taking the longest amount of time.

Anyway, for those that are interested, further information and ingame and renders of the ships that are currently done, I've set up my own MODDB profile: http://www.moddb.com/mods/wing-commander-invasion

Now if theres any purists on the forum, please note that alot of the models will have some non-canon mesh editings applied. This is for the reason of the mod, and not to stick to any WC storyline in particular.
 
View user's profile Send private message Send e-mail MSN Messenger ICQ Number
MajorPayne
Forum Administrator aka Fleet Admiral
Forum Administrator aka Fleet Admiral



Joined: Apr 23, 2003
Posts: 1810

PostPosted: Thu Jan 07, 2010 8:37 am Reply with quote Back to top

........and so on with the mod. Anyway, I've come to the conclusion the bit I hate about modding is the coding of units. Its always struck me as something of a big pain in the backside having to trawl over the amount of files necessary to get a decent amount of ships into the game. Then theres the code debugging (oh how I loathe it so!!!)
 
View user's profile Send private message Send e-mail MSN Messenger ICQ Number
Display posts from previous:       
Post new topic   Reply to topic

View next topic
View previous topic
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001-2008 phpBB Group
:: Theme & Graphics by Daz :: Ported for PHP-Nuke by nukemods.com ::
All times are GMT + 5 Hours
Forums ©
 
Legal Notice | Privacy Policy | Terms of Use | Comments ]

All logos and trademarks in this site are property of their respective owner. The comments are property of their posters,
all the rest  © 2001 - Present by AFC aka Kevin Hurley



Page Generation: 0.12 Seconds

:: fisubice phpbb2 style by Daz :: PHP-Nuke theme by www.nukemods.com ::
:: fisubice Theme Recoded To 100% W3C CSS & HTML 4.01 Transitional & XHTML 1.0 Transitional Compliance by RavenNuke™ TEAM ::

:: W3C CSS Compliance Validation :: W3C HTML 4.01 Transitional Compliance Validation :: W3C XHTML 1.0 Transitional Compliance Validation ::