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Birth of the Federation: Forums


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Gowron
Code Master
Code Master



Joined: Apr 26, 2008
Posts: 311
Location: 50° N, 11° E

PostPosted: Tue Jul 27, 2010 4:13 pm Reply with quote Back to top

The game always places volcanic planets next to the star and arctic planets/gas giants outwards.

This behaviour is governed by subroutine 4B4380.

Each planet type corresponts to a certain number:
arctic = 0,
barren = 1,
desert = 2,
gas giant = 3,
jungle = 4,
oceanic = 5,
terran = 6,
volcanic = 7.
There are separate checks for each of the three planet types. At least two of them can be modified easily.

Locations in trek.exe: "07" (volcanic) at position 0xB38B8, "03" (gas giant) at position 0xB38C1. You can change the numbers so that other planet types take on the role as innermost/outermost planets. Change a number to "08" to disable a check.
The "arctic" check can be disabled by changing "84" to "8C" at position 0xB3A9D.

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Tethys
Commodore
Commodore



Joined: Jul 18, 2008
Posts: 993
Location: Your mom's bed ;)

PostPosted: Tue Jul 27, 2010 4:17 pm Reply with quote Back to top

Very nice, thanks so much for this info Gowron your the best! Off to plot sinister deeds with planets now Twisted Evil

EDIT: Oh it works even more perfect then I thought it would. At first, Sol's P class planets (Jupiter and Saturn/moons) ended up past Uranus and Neptune then i remembered to change the Arctic one, presto, beautiful Gowron, just beautiful. Thanks so much Very Happy

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