Birth Of The Federation contains 28 articles
Ultimate Editor Basics
December 4, 2013 .:. Categories: Birth Of The Federation, How to: BOTF

Ultimate Editor Basics Introduction Ultimate Editor is a Java based program designed by DCER. UE will edit most values within Birth of the Federation. This will be a basic tutorial to explain what file UE will edit and how to navigate though the program. Java Java software is required before using Ultimate Editor, Java is […]

The Science of Star Trek
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

Author: David Allen Batchelor     Introduction     Is Star Trek really a science show, or just a lot of "gee, whiz" nonsensical Sci-Fi? Could people really DO the fantastic things they do on the original Star Trek and Next Generation programs, or is it all just hi-tech fantasy for people who can't face […]

Tactical
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

Phasers The term phaser is an acronym for PHASed Energy Rectification, referring to the original process (now obsolete) by which energy supplied to the phaser system was converted to another form for use against various targets. Phasers may be used for a variety of purposes: at lower energy settings as a nonfatal weapon or an […]

Services
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

Power Generation and Distribution Several power generation systems exist on most types of starships. In general, there are three main power generation systems: (1) the Matter/Antimatter Reactor Assembly (M/ARA); (2) The Impulse Propulsion System (IPS); and (3) the Auxiliary Power System (APS). When a starship possesses all three types of power systems, the primary source […]

Starship Propulsion Systems
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

Warp Propulsion System The Warp Propulsion System (WPS) is comprised of four major components: the Matter/Antimatter Reactor Assembly (M/ARA); the Plasma Transfer Conduits (PTCs) and Electro-Plasma System (EPS); the warp nacelles; and the associated computer control systems. The M/ARA and PTCs provide plasma at the required energy levels and pulse frequencies to the warp nacelles, […]

Operations
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

This page will contain text dealing with normal ship operations and procedures and a detailed discussion of starship combat in the ST universe (which also includes a comparative discussion of the various ships, including non-UFP ships). Ship Statistics This section provides an estimate of the capabilities of various ships that have appeared in the ST […]

Command-Control-Communication and Intelligence
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

Command/Control Command and control of Federation (and other) starships is exercised primarily through the ship's main computer. In the event of a computer casualty, various manual back-up systems are available. Communication Intelligence Intelligence encompasses a number of systems, most notably the various sensor systems. Starships and bases utilize a variety of sensor systems, each of […]

The Ferengi rules of Aquisition
November 22, 2013 .:. Categories: Armada I & II, Birth Of The Federation, Treknobabble

The Ferengi rules of Aquisition 1. Once you have their money, never give it back 2. You can't cheat an honest customer, but it never hurts to try 3. Never spend more for an acquisition than you have to 4. Sex and profit are the two things that never last long enough 5. If you […]

Starships
November 22, 2013 .:. Categories: Birth Of The Federation, Game Information: BOTF

Starships are automatically upgraded to the next technological level in between strategic turns. Upgrading occurs when you empire has all the technological requirements necessary for the next level of star ship. All Star ships under construction will be upgraded, with an additional construction cost to be paid before the star ship can be used. The […]

Space Stations
November 22, 2013 .:. Categories: Birth Of The Federation, Game Information: BOTF

Outpost Outposts are designed as depots for deep-space exploratory starships. As such, they help increase the range of starships. While outposts can aid in a solar system's defense, they are not intended to counter attacks on their own. One troop transport is expended to build an outpost.   Starbase Starbases are large space stations that […]

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