Search found 27 matches
- Mon Nov 25, 2013 11:17 pm
- Forum: Site Information
- Topic: New Layout Feedback
- Replies: 38
- Views: 19567
Re: New Layout Feedback
like the new layout. only issue for me is that it wouldn't let me login as my outerexodus name with any password or email, so i had to register this new name... other than that snafu it looks really good. well done!
- Thu Nov 14, 2013 5:27 pm
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364707
Re: (Updated 10-28-13) Ultimate Dominion mod III 3.0.1dd
have new computer, windows 7. just the one version. on a clean 1.0.2 install. but, strange enough, when i turned run in compatibility mode off, it works just fine now. i don't get it... ever other mod works better in compatibility mode, but this one does not. oh well. it works now. thanks for the re...
- Thu Nov 14, 2013 3:28 pm
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364707
Re: (Updated 10-28-13) Ultimate Dominion mod III 3.0.1dd
not sure if it's just me, but dd version freezes my game up every couple minutes. i can run any other version or mod just fine, but every couple minutes dd freezes. doesn't matter what i'm doing in the game, there really isn't a common occurrence other than the freezing... and every time i re-enter ...
- Wed Nov 13, 2013 11:46 pm
- Forum: MPR++
- Topic: MPR++ v0.2.6c open for alpha testing
- Replies: 1859
- Views: 641490
Re: MPR++ v0.2.6c open for alpha testing
well, thanks MORE to you, Flocke, since TC's pm actually didn't have the links... appreciate the attempt though, TC!
- Wed Nov 13, 2013 11:44 pm
- Forum: MPR++
- Topic: MPR++ v0.2.6c open for alpha testing
- Replies: 1859
- Views: 641490
Re: MPR++ v0.2.6c open for alpha testing
well, thanks be to ye both!
- Wed Nov 13, 2013 8:45 pm
- Forum: MPR++
- Topic: MPR++ v0.2.6c open for alpha testing
- Replies: 1859
- Views: 641490
Re: MPR++ v0.2.6c open for alpha testing
i'd definitely love a copy if it's still available with the link. been wanting to try it out and now that i have an actual working computer...
- Wed Nov 13, 2013 8:11 pm
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364707
Re: (Updated 10-28-13) Ultimate Dominion mod III 3.0.1dd
nothing is cloaked, was a fresh install with just the 1024 patch. i haven't edited anything. i guess the distance from the escort group to the enemy is the same as in your picture, it's just hugely different than what i was used to in version dc, so that's no big deal. just tried another clean insta...
- Wed Nov 13, 2013 4:32 pm
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364707
Re: (Updated 10-28-13) Ultimate Dominion mod III 3.0.1dd
mine always seems to fit differently. https://s7.postimg.org/x0d1wlfff/botfscreen.jpg no matter what ships are in a battle, strike cruisers and cruisers are always off the screen and so are the enemies... both when i was playing regular and with the 1024 patch. the escort group is always right on to...
- Tue Nov 12, 2013 2:01 pm
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364707
Re: (Updated 10-28-13) Ultimate Dominion mod III 3.0.1dd
ah, ok. distance between the different groups, i.e. fast attack, cruiser, strike, just seems like it was increased hugely. absolutely love the new colony ship changes to build same-level structures though.
- Tue Nov 12, 2013 1:30 pm
- Forum: Ultimate Dominion Mod
- Topic: (Updated 9-26-16) Ultimate Dominion mod III 3.0.1ddb
- Replies: 770
- Views: 364707
Re: (Updated 10-28-13) Ultimate Dominion mod III 3.0.1dd
are the battles supposed to be spread out so much you can't see half your fleet or did i just get a bad download?
- Thu Jun 13, 2013 11:52 pm
- Forum: Ultimate Editor
- Topic: Ultimate Editor
- Replies: 1084
- Views: 383164
Re: Ultimate Editor
is agility the ship stat you need to raise to make ships harder to hit? looked quick in a few places and wasn't sure if there's more to it. sorry, and thanks for any help.
- Sat May 18, 2013 10:50 am
- Forum: General Chat
- Topic: New Dreadnought
- Replies: 25
- Views: 11124
Re: New Dreadnought
I think it's a monstrosity as well, but makes a little sense when you consider who in the movie basically designed it.
- Tue Jul 17, 2012 7:11 pm
- Forum: General Chat
- Topic: Fleet Sizes
- Replies: 12
- Views: 13022
Re: Fleet Sizes
Great thread so far! As for the manpower issue, the Federation isn't served by just the one Starfleet Academy, they have multiple annex's around the Federation, Wesley took exams at one other than Earth, couple other quotes from episodes i'm too tired to find at the moment, my apologies. In general ...
- Fri Jun 22, 2012 6:29 pm
- Forum: General Chat
- Topic: Site Download Manager
- Replies: 1
- Views: 1874
Re: Site Download Manager
sorry to hear it, TC, but glad you'll be sticking around! wouldn't be the same without you around here.
- Thu Jun 14, 2012 11:24 pm
- Forum: Ultimate Dominion Mod
- Topic: new udm d version...
- Replies: 59
- Views: 33645
Re: new udm d version...
yup, noticed that, finally. thanks TC, didn't see that at first.thunderchero wrote:correct it does not change build query time but it does effect build times.