Well here it is... Unfortunately, I was hoping to get the Borg GUI completed as well as 1024 in, but I've not invested much time in either. This is mainly a ship stat/model/experimental update, before I continue any further with GUI work and stuff like that. Enjoy
Many changes have taken place in this mod. There are mainly 4, and of the four, 3 alter gameplay quite a bit. This is the direction I have taken and I would like it tested out before proceeding further with the developments.
- 1. Credits have been converted to Deuterium, or DT Units. It functions the same as credits, and any deuterium/mining either gives a bonus to DT extraction (old % credits) or Alloy (see #4). DT Units either go to the Reserves (total DT) or your Pool (DT income/surplus).
2. Ships and stations NO LONGER have a population support cost, but the Maintenance Cost is now directly influenced by how much Deuterium you mine. More deuterium rich systems (Gas giant & Y class) you have the bigger fleet you will be able to support. Maintenance Costs are 10% of ship cost with exception to upgrades of the same class (Excelsior, Miranda, etc), where the previous Maint. Cost will be used. Scrapping ships brings in 0 income. Zero. Scrapping buildings may produce some income (iirc, 25%). Stations Maint. Cost are 10% of cost regardless of upgrades.
3. Shipyards for all races (NOT including Borg) require Alloy (see #4) in order to be constructed and produce ships. Many other buildings do as well. Adds strategic value to the future of the Alloy resource. You may also notice playing as Dominion, there becomes a Dominion shipyard available at around Tech 8, but its not buildable. This is a failed feature that will hopefully be fixed when the upgradable special building mod is completed. It will allow the Dominion to build ships in all systems, regardless of Alloy content (at Tech 8 ).
4. Dilithium has been renamed to Alloy, and has a 1/4 chance of appearing on the map in any given system, excluding home systems and minors with Alloy. This is a pre-feature that will be fully implemented when its found out how to convert Dilithium to a resource that affects ship constructions. The idea behind the Alloy is that it is mined by the Megaton (MT), since most ships can be constructed with anywhere between 1 and 5 megatons of Alloy. It is intended as a future feature, and thus does not impact gameplay greatly at this time.
Other things:
The Dominion are playable again.
Main buildings have no upgrades, minors do not build them either. Tier upgrades are split. All are available at Tech 9, however 2 are empire wide bonuses (to cut back on buying them in every one of your 100 systems), and 3 are still only local (system) upgrades which have to be built in every one of your 100 systems (yay).
New ship models, Fed Immense Class, Fed/Maquis Peregrine Class, smaller Fed/Maquis Ju'Day class, Fed Sensor Pod, Klingon Mave'Q, Borg Transwarp Conduit (transwarp capable, most Borg ships do not transwarp without it, uses the Calmarian/Gaseous model for now).
Weapon stats for Feds reworked.
Dominion start as Cardassian at Tech 1 (2240) and by Tech 10 (2350) they will be rolling out Dominion designs.
Outposts and Starbases have been given +1 more territory to 'fill the gaps'.
Added Outpost III for Feds, same as Spacedock class but not as many weapons, same model and tech requirements.
AI tweaks:
AI research bonus per difficulty level 50% per level above Simple?
AI income bonus per difficulty level ? per level above Simple?
Known bugs:
Player cannot sign alliances. Cause unknown still under investigation (but why do you need an Alliance anyway???
)
Random events such as Rogue/Planetary collision might be written wrong causing wrong values to be displayed. Can be fixed in a future update (after locating the ones that actually occur).
Romulan Heavy Warbird is 1,400 industry when it should be 14,000, Ship Dt support is correct at 1,400. (FIXED in 0.3.0a)
Code fixes:
A few I cant remember off the top of my head. Thanks SCT, QD, Flocke, Tc, Anjel and everyone who downloaded the mod hope you enjoy this version