The change I wanted was to have main map displayed on 99% of the screens (it would not display on combat, ship redeploy and tech view ship screens)Axis wrote:What changes did you do that I should avoid?
Editing WDFs
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- thunderchero
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- Joined: Fri Apr 25, 2008 2:00 am
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Re: Editing WDFs
Re: Editing WDFs
OK.
I stumbled upon a discovery, I was resizing those techscreen bars and by accident I found that I could extend those bars and also in the process make them more precise!
There were some values, like the 14 for every bar, and I changed it to 28 while I doubled the length of the bars.
Now I have that value 56 and the bars are something like 4 times the size of the originals.
Here's a picture (needs just a little adjustment) :
I stumbled upon a discovery, I was resizing those techscreen bars and by accident I found that I could extend those bars and also in the process make them more precise!
There were some values, like the 14 for every bar, and I changed it to 28 while I doubled the length of the bars.
Now I have that value 56 and the bars are something like 4 times the size of the originals.
Here's a picture (needs just a little adjustment) :
Impress the Empress.
- thunderchero
- Site Administrator aka Fleet Admiral
- Posts: 7857
- Joined: Fri Apr 25, 2008 2:00 am
- Location: On a three month training mission, in command of the USS Valiant.
Re: Editing WDFs
I found this location in trek.exe 4F1C13Axis wrote:Another question then, is it possible to increase the maximum number of labor bars (from 50) in the game that actually are presented as they should?
it looks very promising,