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Re: Editing WDFs

Posted: Sat Feb 06, 2016 12:34 am
by thunderchero
Axis wrote:What changes did you do that I should avoid?
The change I wanted was to have main map displayed on 99% of the screens (it would not display on combat, ship redeploy and tech view ship screens)

Re: Editing WDFs

Posted: Mon Feb 08, 2016 7:39 am
by Axis
OK.

I stumbled upon a discovery, I was resizing those techscreen bars and by accident I found that I could extend those bars and also in the process make them more precise!

There were some values, like the 14 for every bar, and I changed it to 28 while I doubled the length of the bars.

Now I have that value 56 and the bars are something like 4 times the size of the originals.

Here's a picture (needs just a little adjustment) :
Techscreen 1920 x 1080.jpg

Re: Editing WDFs

Posted: Thu Mar 03, 2016 10:57 pm
by thunderchero
Axis wrote:Another question then, is it possible to increase the maximum number of labor bars (from 50) in the game that actually are presented as they should?
I found this location in trek.exe 4F1C13

it looks very promising,