early Nausicaan Raider ;)
Moderator: thunderchero
- Benman2785
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early Nausicaan Raider ;)
it is very early and still needs improvement
- thunderchero
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Re: early Nausicaan Raider ;)
Nice design,
I had to look up the ship but looks good
are you doing this model yourself?
I had to look up the ship but looks good
are you doing this model yourself?
Re: early Nausicaan Raider ;)
We sure could use some more ship models in Supremacy, they would look great in the combat engine being developed by Misfire.
- Benman2785
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Re: early Nausicaan Raider ;)
great to hear that you like it so far
i will provide .hob & .3ds & .flt & 512x512 tga/gif texture
i will provide .hob & .3ds & .flt & 512x512 tga/gif texture
Re: early Nausicaan Raider ;)
Yeah, and the Kumari and the Vulcan ships are great too.
- Benman2785
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Re: early Nausicaan Raider ;)
here is a working model
full version will have 8 Phaser slots, better texture, better model, better flat shading on warp nessels
- Benman2785
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Re: early Nausicaan Raider ;)
here is a model - but i guess i used the wrong shading - as i can see/view through hull of ship :/
- thunderchero
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Re: early Nausicaan Raider ;)
that issue is due to poor separation of model.Benman2785 wrote: ↑Thu Aug 17, 2023 6:20 pm here is a model - but i guess i used the wrong shading - as i can see/view through hull of ship :/
- Benman2785
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Re: early Nausicaan Raider ;)
mh - ok, i tried it with left/right for seperation - maybe i do up/down or left/right/up/down objects to create a better bsp
- thunderchero
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Re: early Nausicaan Raider ;)
separate by face is easier
here is tutorial I did a long time ago (I do phaser differently now)
note this file I added my latest slot.flt (uses vertex's) and latest flt2hob folder (creates a, b, c hobs)
here is tutorial I did a long time ago (I do phaser differently now)
note this file I added my latest slot.flt (uses vertex's) and latest flt2hob folder (creates a, b, c hobs)
- Benman2785
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Re: early Nausicaan Raider ;)
ps - will try it with your face bsp now
- thunderchero
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Re: early Nausicaan Raider ;)
you can try, but if it has too many poly now convert by face will make it higher.Benman2785 wrote: ↑Fri Aug 18, 2023 11:38 am here is the model with 4 objects - yet it cant convert hot to hob as it has to many faces :/
ps - will try it with your face bsp now
convert by face will basically add a bsp plane for each polygon of model (doubling size of model)
matching vertex does help though. (over matching vertex will collapse polygons of model)
- Benman2785
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Re: early Nausicaan Raider ;)
xD - now i get the hob - but dont see the ship in the game
- thunderchero
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Re: early Nausicaan Raider ;)
I am getting same in game research screen.Benman2785 wrote: ↑Fri Aug 18, 2023 12:27 pm xD - now i get the hob - but dont see the ship in the game
but, no idea without seeing all the pre-files
- Benman2785
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Re: early Nausicaan Raider ;)
i changed transparemcy to 0.0 - maybe this is the problem - here are all files you need to check it