Adam, is the command line your talking about :
IgnoreShields = 1
Of so, all that does is tell the weapon to ignore the shield animation.
Search found 235 matches
- Sat Dec 22, 2007 10:31 am
- Forum: Star Trek : Future Tense
- Topic: Future Tense Conclusions 2007...
- Replies: 14
- Views: 6631
- Sat Dec 15, 2007 10:38 am
- Forum: Star Trek Games
- Topic: serenity mesh SOD
- Replies: 2
- Views: 2347
I have seen the Movie and have the few episodes on DVD, i love the ship lol. Upload it to AFC or send me the model and Textures to alex_bestoso@yahoo.com
And if you don't have an objection, can you send me the Ms3d?
And if you don't have an objection, can you send me the Ms3d?
- Tue Dec 11, 2007 9:46 am
- Forum: Star Trek : Future Tense
- Topic: ULTIMATE SCREENSHOTS: Future Tense: Ingame Thread UPDATED
- Replies: 110
- Views: 42093
- Tue Dec 11, 2007 9:44 am
- Forum: The Modelling wishlist
- Topic: armada2 ships converted to Armada 1
- Replies: 8
- Views: 3347
- Wed Dec 05, 2007 9:23 am
- Forum: The Modelling wishlist
- Topic: constitution class
- Replies: 7
- Views: 2705
- Wed Dec 05, 2007 9:23 am
- Forum: The Modelling wishlist
- Topic: im looking for planets
- Replies: 2
- Views: 1472
No one has made them yet, but i can tell you how to make them act like planets. 1. Take a starbase ODF and Re-name it to the planets SOD 2. Set the Starbase starting crew to 0 and set the max crew to like 1000000. 3. change scale size to 0.3 so that the planet will actually fit on the map easily. 4....
- Tue Dec 04, 2007 2:33 pm
- Forum: The Modelling wishlist
- Topic: constitution class
- Replies: 7
- Views: 2705
- Tue Dec 04, 2007 11:06 am
- Forum: The Modelling wishlist
- Topic: constitution class
- Replies: 7
- Views: 2705
- Sat Dec 01, 2007 5:40 pm
- Forum: General Modding
- Topic: game crashes after ship is built
- Replies: 7
- Views: 2158
- Sat Dec 01, 2007 2:01 pm
- Forum: Star Trek : Future Tense
- Topic: Question about FT's Online Stability.
- Replies: 1
- Views: 1663
Question about FT's Online Stability.
In A1 multiplayer, A1 is unstable enough as it is.
And those are with low poly ships and standard size maps
With larger maps, larger textures, and High Poly models, how well will FT hold up in Online game play?
And those are with low poly ships and standard size maps
With larger maps, larger textures, and High Poly models, how well will FT hold up in Online game play?
- Sat Dec 01, 2007 12:11 am
- Forum: Star Trek : Future Tense
- Topic: Future Tense Release Date
- Replies: 58
- Views: 16843
- Fri Nov 30, 2007 9:08 am
- Forum: General Modding
- Topic: 3d editors
- Replies: 5
- Views: 2117
- Thu Nov 29, 2007 3:42 pm
- Forum: General Modding
- Topic: 3d editors
- Replies: 5
- Views: 2117
- Wed Nov 28, 2007 10:25 am
- Forum: Phantom's 'Idiot' Guide to Modding Armada
- Topic: drl documents
- Replies: 1
- Views: 1312
- Tue Nov 27, 2007 9:30 am
- Forum: General Chat
- Topic: JUST LIKE LEGACY
- Replies: 20
- Views: 5245
personaly, i think another movie in general is a BAD idea. The last 3 Star Trek movies were not that good compared to some of the episodes in the TNG series. Generations was a really good movie though, It was like a really long TNG Episode. Nemesis and Insurrection were FULL of Plot Holes and over s...