Search found 809 matches
- Sat Jun 06, 2009 9:22 am
- Forum: General Modding
- Topic: BLAZE OF GLORY (A1 Mod)
- Replies: 19
- Views: 6528
- Sun Jan 04, 2009 11:36 am
- Forum: General Modding
- Topic: I need advice to finish new dom mining station
- Replies: 8
- Views: 2285
The original texture is used with the "additive" material (or additive blending). With additive blending, the texture RGB values are literally being added to the RGB values of whatever is behind that texture. Since the RGB values of pure black are 0,0,0, nothing is being added in this type of blend...
- Fri Sep 26, 2008 2:19 pm
- Forum: General Modding
- Topic: Talarian Starbase
- Replies: 18
- Views: 4639
- Sat Apr 14, 2007 5:02 pm
- Forum: General Modding
- Topic: race gui files
- Replies: 3
- Views: 1238
- Wed Apr 11, 2007 3:13 pm
- Forum: General Modding
- Topic: which files to mod
- Replies: 10
- Views: 2006
not sure the layout can be changed, if it can I dont know how. the bitmaps for the buttons and backgrounds etc are in the bitmaps folder. As for your loading screen I made an animated one for alliances, I think I changed the loading sod to an error sod and changed the error sod to a rectangle that f...
- Wed Apr 04, 2007 6:52 pm
- Forum: General Modding
- Topic: problem with fleet ops models
- Replies: 3
- Views: 1365
- Sun Apr 01, 2007 8:19 pm
- Forum: General Modding
- Topic: build button glows
- Replies: 6
- Views: 1642
yeah 64x64 does look crude, that's why I used 128x128 ;) ok so step by step, lets imagine you already have your background/ buildbutton template ok. take a render of your ship on a black background paste the render into psp use selection modifiers to select only the ship and not the black copy this ...
- Sun Apr 01, 2007 3:50 pm
- Forum: General Modding
- Topic: build button glows
- Replies: 6
- Views: 1642
- Thu Sep 21, 2006 3:33 pm
- Forum: General Modding
- Topic: ai modder
- Replies: 9
- Views: 1898
not bad, about the same size as one of my AI battlegroups :P kleotol once gave me a great rule to go by. For each ship built on a line make sure there is a shipyard so if "fbattle", 1,0, then just one fyard 2 "fbattle", 3,0, make sure you have 3 otherwise you are slowing down other contstuctions. sa...
- Fri Sep 01, 2006 4:24 pm
- Forum: CR : Developments
- Topic: latest ingame screen shots
- Replies: 5
- Views: 1697
- Thu Aug 31, 2006 9:49 am
- Forum: CR : Developments
- Topic: terran corvette (wip +image heavy)
- Replies: 5
- Views: 1872
- Fri Jul 07, 2006 7:02 am
- Forum: General Modding
- Topic: Oh the frustration of it all!!!
- Replies: 15
- Views: 3757
- Thu Jul 06, 2006 7:32 am
- Forum: General Modding
- Topic: Oh the frustration of it all!!!
- Replies: 15
- Views: 3757
- Wed Jul 05, 2006 5:08 pm
- Forum: General Modding
- Topic: Oh the frustration of it all!!!
- Replies: 15
- Views: 3757
- Sun Jun 25, 2006 10:16 am
- Forum: The Modelling wishlist
- Topic: Cardassian and Dominion Unit Requests
- Replies: 12
- Views: 4332