Search found 196 matches

by draconis_sharp
Tue Aug 08, 2006 10:06 pm
Forum: Offensive Material/Ballbusting
Topic: Favorite Ending to a Star Wars movie
Replies: 6
Views: 2739

This is indeed a difficult decision. I'm really split between the original and Return of the Jedi. A lot was resolved in return of the Jedi and had good overall feel to it. With the original though, the first Deathstar's destruction was great.
by draconis_sharp
Sun Jul 30, 2006 11:38 pm
Forum: General Modding
Topic: X-401 Enterprise
Replies: 4
Views: 1164

The ship is about 900 meters long. It has 3 fighter launch bays, 1 in the forward section of the main hull and 1 pod on each side of the main hull. It has 24 short range point-defense railgun turrets. It has no offensive weaponry, but instead relies on the offensive capabilities of its fighter craft...
by draconis_sharp
Sun Jul 30, 2006 8:47 pm
Forum: General Modding
Topic: X-401 Enterprise
Replies: 4
Views: 1164

X-401 Enterprise

I've shown my ship at A2Files, but I realized I neglected to show it here. This is the CV-401, Enterprise class carrier. It's a Tau'ri design meant to be a full-blown, single-role carrier.
by draconis_sharp
Mon Jul 03, 2006 12:03 pm
Forum: Offensive Material/Ballbusting
Topic: Gun right
Replies: 12
Views: 4490

The Yugo SKS I have, can't be hunted with legally where I live. Although an AK is nice, the SKS fires the same ammo, 7.62x39, and is cheaper to keep or mod in the long run. I'm still looking for those rifle grenades though.
by draconis_sharp
Thu Jun 29, 2006 6:17 pm
Forum: Offensive Material/Ballbusting
Topic: Gun right
Replies: 12
Views: 4490

Well, technically you need to have Class 3 permit to fire or sell fully automatic weapons in the U.S. It costs a cerain amount each year to keep, something to the tune of $3 or $4 hundred a year I think.
by draconis_sharp
Sun Jun 25, 2006 3:21 pm
Forum: Offensive Material/Ballbusting
Topic: Gun right
Replies: 12
Views: 4490

In all seriousness, an AK or any other assault rifle is over kill for hunting. Owning an assault weapon is only a hobby (goes for shooting too). In fact, I believe there are restrictions on hunting against fully automatic weapons or open bolt rifles (correct me if I'm wrong) although I think it vari...
by draconis_sharp
Tue Jun 20, 2006 7:55 pm
Forum: General Modding
Topic: DOes A-2 run on a dual core Pentium?
Replies: 6
Views: 1249

Well, I've used a 2 processor server board to run it and I've nothing to complain about in terms of performance. I assume it wouldn't be a problem, although I've never used a dual core before.
by draconis_sharp
Tue Jun 20, 2006 12:26 pm
Forum: General Modding
Topic: Need help with Phaser Flares
Replies: 2
Views: 711

If my memory serves me correctly, there should be a line somewhere in the basic phaser ordinance .odf that determines the size of the phaser flare. I'm not entirely sure though.
by draconis_sharp
Wed Jun 07, 2006 10:11 pm
Forum: Offensive Material/Ballbusting
Topic: OMG this actually makes sense!
Replies: 9
Views: 3037

Ah! I do believe I feel healthier than ever!
by draconis_sharp
Sat Apr 15, 2006 12:13 pm
Forum: 3d Artwork
Topic: O`Neil Class Warship
Replies: 20
Views: 6522

Merging does tend to add polys, so I usually don't do that for game models.
by draconis_sharp
Sat Apr 08, 2006 10:45 pm
Forum: 3d Artwork
Topic: Battletech: Clan Invasion
Replies: 3
Views: 2102

Well, it will essentially have the Inner Sphere Mechwarriors defending against the incursion of the superior Clan Mechwarriors, but since EAW has space battles as well, I'll be adding dropships, jumpships, and warships into the fray. Ground battles will consist of Battlemechs, Battlearmor, tanks, an...
by draconis_sharp
Thu Apr 06, 2006 8:05 pm
Forum: 3d Artwork
Topic: Battletech: Clan Invasion
Replies: 3
Views: 2102

Battletech: Clan Invasion

I made this for my Battletech mod for Star Wars: EAW
by draconis_sharp
Fri Feb 10, 2006 9:37 pm
Forum: General Chat
Topic: *Spoiler Alert!* Stargate: SG-1 Earth's newest ship
Replies: 9
Views: 1836

*Spoiler Alert!* Stargate: SG-1 Earth's newest ship

The Odysey, a BC-304, is the newest ship in Earth's fleet. It looks like we've finally got some firepower to fight off those who would do harm to the Earth.
by draconis_sharp
Wed Jan 25, 2006 6:14 pm
Forum: Any Games
Topic: Star Wars:EAW - Battletech: Clan Invasion mod
Replies: 2
Views: 1947

Star Wars:EAW - Battletech: Clan Invasion mod

For some time now, I've been thinking a lot about Battletech and the possibility of making a mod for EAW along those lines. I think some others have expressed interest in a Battletech mod and I would like to put together a small dedicated team. For now I will only work on concept models, since I bel...
by draconis_sharp
Sat Jan 21, 2006 4:21 pm
Forum: Any Games
Topic: star wars empire at war:demo released
Replies: 9
Views: 3300

So then it will be moddable; I wonder to what extent. I'll definitely be purchasing the game soon after it is released.

I wonder if a Battletech/Mechwarrior mod would be good for EAW. I played the Capellan Solution for C&C Generals and they did pretty well with that.