Search found 119 matches

by Dell
Tue Jan 04, 2005 3:16 pm
Forum: General Modding
Topic: My own Assimilated Sovereign.
Replies: 17
Views: 1243

by Dell
Tue Jan 04, 2005 12:18 pm
Forum: General Modding
Topic: My own Assimilated Sovereign.
Replies: 17
Views: 1243

it's just an exemple, it's the first ship i've found that still had those borg textures.

Not only build by an borg shipyard. It must be build by the borg race. An taken over romulan shipyard by the borg can build assim warbirds
by Dell
Tue Jan 04, 2005 12:09 pm
Forum: General Modding
Topic: My own Assimilated Sovereign.
Replies: 17
Views: 1243

well if you let the borg build those ships. Borg builds akira -> assim akira cardassians build akira -> normal akira. If you want cardassians build assim akira then you'll need to open the akira sod and add the borg textures to it and save it under a different name like "asAkira.sod" Then make you'r...
by Dell
Tue Jan 04, 2005 10:12 am
Forum: General Modding
Topic: My own Assimilated Sovereign.
Replies: 17
Views: 1243

doesn't matter which race you give in a odf.
If you let a cardassian shipyard build an akira ship, it'll come out as an cardassian vessel. Eventough in the akira odf: race = "federation"
by Dell
Tue Jan 04, 2005 8:13 am
Forum: General Modding
Topic: New Mini mod up!
Replies: 12
Views: 1981

wasen't that allready available for download? I saw that mod like 5 months ago
by Dell
Tue Jan 04, 2005 8:09 am
Forum: General Modding
Topic: My own Assimilated Sovereign.
Replies: 17
Views: 1243

depends, all original ships from a2 and a1 have borg textures if assimilated by the borg. New added ships don't always have those textures, So even if you builded them at the borg yard, it would look the same
by Dell
Tue Jan 04, 2005 8:06 am
Forum: General Modding
Topic: Instant action is too easy, someone please help!
Replies: 3
Views: 436

depends on the yards. if you have only 1 yard that can build destroyer and battle. The the ai will build first 2 destroyers, then a battle ship and then another 2 destroyers. If you have 3 yards -2 of them can build destroyers and the third can build battle, they'll build simultaniously. To prevent ...
by Dell
Mon Jan 03, 2005 1:40 pm
Forum: General Modding
Topic: Destructible moons
Replies: 9
Views: 879

yes there is a specified resource amount. You'l need to mod these odf's mdmoon.odf: maxHealth = # ResourceMoon.odf: amtDilithium = # To come back on the first question. Don't know for sure if this works , i'm planning to try this myself one of these days, can't acces the pc where armada is installed...
by Dell
Mon Jan 03, 2005 6:20 am
Forum: General Modding
Topic: Destructible moons
Replies: 9
Views: 879

hey corbomite, you mean like the wrecks that are on the site??

Also, i've been trying to let a station research a planetairy shield.
So i think turning a planet into a station isn't that smart to do since you can't research shields anymore
by Dell
Wed Dec 22, 2004 5:25 am
Forum: General Modding
Topic: Station? ship?
Replies: 4
Views: 564

it does kinda remind me of the federation 2 turret. So do not make it a turret!! And aso i was wondering if you make it a starbase, where would the construction ship and dilithium ship be build (if it has one, don't know that much aboutyour mod) :( soi would advise you to make it he superbl station ...
by Dell
Sat Dec 18, 2004 9:42 am
Forum: General Modding Discussion
Topic: Gundam Armada
Replies: 11
Views: 1814

sorry dude, i thought that was written somewhere in the comments section of the armada2files.com
by Dell
Sat Dec 18, 2004 9:32 am
Forum: General Modding
Topic: New Idea, and I need some insight.
Replies: 10
Views: 1150

there has been a post before around building a base that could build shipyards. His problem was that he could build the yard, but the yard couldn't do anything. Title of the post was modular stations. However there is i transwarp hub that can build 8 tranwarpgates en thise gates work excellent. Bass...
by Dell
Fri Dec 17, 2004 1:51 pm
Forum: General Modding Discussion
Topic: A1 intro
Replies: 3
Views: 1059

a1 intro.bik isn't installed on the hard drive, however if you put the movie intro.bik into your animations folder, you should get your movie
by Dell
Fri Dec 17, 2004 12:24 pm
Forum: General Modding Discussion
Topic: Gundam Armada
Replies: 11
Views: 1814

Hey don't quit the MOD please. I'm i big fan of gundam. I even have allready a Mobile Suit in my armada game. http://armada2.filefront.com/file/Gundam_02;6185 If you were to finish the mod, please make it so, so that no ship nor suit have shields but high hull rating and high hitpoints so i doesn't ...
by Dell
Wed Dec 15, 2004 8:18 am
Forum: General Modding
Topic: Looking for a new weapon
Replies: 3
Views: 573

Actually i've allready tried to make this weapon. But I allways get stuck when i need to target a ship. whetever i use

using hitcondition or restrictions, i've never managed to let it lock an allied ship.

And i have Westworlds big book of modeling.