
Search found 442 matches
- Sun Feb 05, 2006 4:36 pm
- Forum: The Modelling wishlist
- Topic: Freelancer?
- Replies: 4
- Views: 1199
- Sun Feb 05, 2006 7:01 am
- Forum: The Modelling wishlist
- Topic: Freelancer?
- Replies: 4
- Views: 1199
- Sat Feb 04, 2006 8:28 pm
- Forum: The Modelling wishlist
- Topic: Freelancer?
- Replies: 4
- Views: 1199
Freelancer?
Out of interest, has anybody done any Freelancer ports to armada 2? I was trying to think of whether or not it was a feasable action but when I think about it, it does seem like a fairly good idea. I mean, most of the factions have a gunboat, cruiser and battleship/carrier (some races even have two ...
- Sat Feb 04, 2006 6:33 pm
- Forum: General Modding
- Topic: Star Trek Armada II: The Modding Contest
- Replies: 69
- Views: 12032
Thank you too Cylon. I'll submit both mods to a2files as soon as I sort out a perculiar problem with Syf's ship. If he read's this, I wonder if he has any solutions for all entries correct yet still not being able to build (the shipyard doesn't have it in but the in-game techtree recognises it shoul...
- Fri Feb 03, 2006 12:35 pm
- Forum: General Modding
- Topic: Star Trek Armada II: The Modding Contest
- Replies: 69
- Views: 12032
- Thu Feb 02, 2006 4:22 pm
- Forum: General Modding
- Topic: Star Trek Armada II: The Modding Contest
- Replies: 69
- Views: 12032
Thank you, and the ship look's like an absolute beauty, the red makes it fiery and extremely cool, unfortuenately, you're one of three entrants, and so, to be harsh, I think we'll have to lay off the contest. In short though, I'd like to ask if you don't mind me adding this to a2files and the same g...
- Mon Jan 30, 2006 2:07 pm
- Forum: The Modelling wishlist
- Topic: Trivergence...Mk.2 *Image, high res*
- Replies: 5
- Views: 1715
Indeed, if someone can build it, they can feel free to add what they want to it to make it look better. To be honest, I had pretty much forgotten about this design and the Twilight team had dropped it but i would still like it, so if anybody does still wanna make it, you know, I won't argue with the...
- Sat Jan 28, 2006 6:57 pm
- Forum: The Modelling wishlist
- Topic: Trivergence...Mk.2 *Image, high res*
- Replies: 5
- Views: 1715
- Thu Jan 26, 2006 5:22 pm
- Forum: Star Trek : Future Tense
- Topic: Klingon Carrier, not named as of yet. (WARNING: IMAGE HEAVY)
- Replies: 12
- Views: 2842
- Sat Jan 21, 2006 8:43 pm
- Forum: General Modding
- Topic: Making new commands for ships
- Replies: 10
- Views: 1778
Actually, I believe it may be possible. You could have a fusion effect, it would emit a shockwave and then lots of small pods would come under one SOD, so as one selectable mass. But they'd be easy picking for any ships and they all go at the same time. Still, you can send them to a shipyard or star...
- Sat Jan 21, 2006 8:40 pm
- Forum: Any Games
- Topic: star wars empire at war:demo released
- Replies: 9
- Views: 3856
The spcs for it are a joke...in a good way: 1ghz processor (2.0 or more recommended) 256 RAM (512 recommended) 64mb Graphics card with pxiel shading (2.0) and something else not important Simply put, you shouldn't even need a high spec gaming PC to run this game. I think the major reason is the game...
- Sat Jan 21, 2006 2:46 pm
- Forum: General Modding Discussion
- Topic: Star Trek mod for Empire At War.
- Replies: 13
- Views: 6641
- Sun Jan 15, 2006 7:23 am
- Forum: General Chat
- Topic: a new Star trek game by maddoc
- Replies: 30
- Views: 23567
- Sun Jan 15, 2006 7:17 am
- Forum: General Modding
- Topic: Star Trek Armada II: The Modding Contest
- Replies: 69
- Views: 12032
- Fri Jan 13, 2006 7:09 pm
- Forum: General Modding
- Topic: Star Trek Armada II: The Modding Contest
- Replies: 69
- Views: 12032