Search found 66 matches

by ryan1
Tue Jun 20, 2006 12:00 pm
Forum: General Modding
Topic: Need a hitpoint Guide
Replies: 5
Views: 792

although your computer must be able to run armada1 properly.
by ryan1
Tue Jun 06, 2006 4:51 pm
Forum: General Modding
Topic: My Mod, STAII: ROTE **IMAGE HEAVY**
Replies: 78
Views: 14464

according to EO there will be a fair bit of animation involved in this project
by ryan1
Tue Jun 06, 2006 2:56 am
Forum: General Modding Discussion
Topic: Empire at war
Replies: 12
Views: 3282

oh yea, death models have to be considered aswell, at the moment all I have being working with is fighters so I didn't need them.
by ryan1
Mon Jun 05, 2006 11:54 am
Forum: General Modding Discussion
Topic: Empire at war
Replies: 12
Views: 3282

Does it use breakable hardpoints or does it just display the damage texture on the damaged hardpoints?
by ryan1
Tue May 30, 2006 6:40 am
Forum: General Modding Discussion
Topic: Color of the shields??
Replies: 26
Views: 6456

er with that version there seems to be no readme. I'll find the proper version then, I must have it somewhere.
by ryan1
Mon May 29, 2006 7:32 am
Forum: General Modding Discussion
Topic: Color of the shields??
Replies: 26
Views: 6456

http://www.phoenixgalacticalliance.com/Files/Phoenix_Galactic_Alliance/Game_Activision_Armada_02/Xshldx01.rar there direct download link for blue shields, they are only the must basic version with no other effects and so on, if you want explosions and stuff to appear on the shields you will have to ...
by ryan1
Sat May 20, 2006 5:14 pm
Forum: General Modding Discussion
Topic: Empire at war
Replies: 12
Views: 3282

there are no poly limits, the game is passed off vertacies rather than polys, well that is what LA and petroglyth said in an interview anyways.
by ryan1
Fri May 19, 2006 12:46 pm
Forum: General Modding
Topic: Dominion Ship
Replies: 3
Views: 922

that is a very cool design, it kinda has a shape more attibuted to the klingon and romulan ships but it suites the Dominion very well.
by ryan1
Thu May 18, 2006 10:45 am
Forum: General Modding
Topic: Shield Colour
Replies: 5
Views: 1027

I can give you shields in any colour for armada 2 if you are interested, I based them off the orginal blue shields developed by Elrond.
by ryan1
Wed May 17, 2006 12:45 pm
Forum: General Chat
Topic: Amy has landed!
Replies: 40
Views: 7554

Welcome Amy, it is nice to see you here aswell as on the PGA.
by ryan1
Sun May 14, 2006 1:57 pm
Forum: General Modding Discussion
Topic: Galactic Civilisation II
Replies: 6
Views: 2354

looks promising, I played the game and although it is good, I cannot buy it as it doesn't seem to be on sale in this country, I don't have the money and my dad won't let me buy anything over the internet, lol
by ryan1
Sun Apr 23, 2006 6:52 am
Forum: General Modding Discussion
Topic: Stawars EAW: A New Republic
Replies: 18
Views: 5445

Well I have sent out a couple of messages to get some modders to join us. So fingers crossed we may even get some art capable modders to join us.
by ryan1
Sat Apr 22, 2006 4:09 pm
Forum: General Modding Discussion
Topic: Stawars EAW: A New Republic
Replies: 18
Views: 5445

Well I have made a crude staff list, the quicker this fills up the better though Staff list: Project Leader and Head Producer: Ryan (AdmarilRyan/ryan1) Coders: none Art Department (modelling, skinning ect.): none Extra Staff + Positions: MajorPayne (unoffical advicer) Elrond (forum admin) I will add...
by ryan1
Sat Apr 22, 2006 1:10 pm
Forum: General Modding
Topic: Battlestar Armada (warning: high res images)
Replies: 32
Views: 4140

Is USS_Capital hiding something? :D

Well it's all excellant greathor, the viper in the last picture looks amazing although 600 is maybe a little high for a viper.

I have some fairly ideal sprite effects that would work well with the engines in your mod if you would like them.
by ryan1
Sat Apr 22, 2006 6:10 am
Forum: General Modding Discussion
Topic: Stawars EAW: A New Republic
Replies: 18
Views: 5445

Thanks Elrond