Search found 66 matches

by Mcdoogle
Fri Feb 24, 2006 7:42 am
Forum: General Modding
Topic: My first ship-WONT SHOW UP!
Replies: 24
Views: 3454

its armada 1,i have checked over all the files and it still not showing up on the build list on the game when its on the build list on the ODF,the game is ready the odfs becasue i placedclock on a federation builder/con(doesnt work right but still i know its reading them)its just running like i have...
by Mcdoogle
Thu Feb 23, 2006 8:42 pm
Forum: General Modding
Topic: Help removing shields from ships???
Replies: 14
Views: 1664

hmmmmm,use milkshape to create the blank sod and export itwith the same name.
by Mcdoogle
Thu Feb 23, 2006 2:50 pm
Forum: General Modding
Topic: My first ship-WONT SHOW UP!
Replies: 24
Views: 3454

My first ship-WONT SHOW UP!

I created a ship called Bord UNiplex wich is absicly a conmiction of the sphere,cube etc,i have created ODF files,TGA,SOD files for it and added it to the tech tree and yard ODF but it foesnt want to work, not eve in the map editor.
by Mcdoogle
Thu Feb 23, 2006 2:23 pm
Forum: General Modding
Topic: Keymap Labels
Replies: 2
Views: 735

nope still nothing :(
by Mcdoogle
Thu Feb 23, 2006 12:58 pm
Forum: General Modding
Topic: Keymap Labels
Replies: 2
Views: 735

Keymap Labels

i was wondering how to create a keymap label becase every time i try to get a say a yard to make someting like uss premonition it doesnt come up in the build menu so i thoght i had to do with the keymap label.how do you create one??
by Mcdoogle
Thu Feb 23, 2006 12:48 pm
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: 5th race for armada 1
Replies: 11
Views: 3478

i almost got there,its not that difficuit when you know wat you are doing,i think u go to the eaither the event file or the label file and aslong as you have all the sods,ODFs,TGAs etc then it should work.