Search found 66 matches

by assainator
Fri May 02, 2008 2:17 pm
Forum: 3d Artwork
Topic: some pictures of one of my first moddels
Replies: 8
Views: 2723

to be honest: i have no idea yet. i actualy just wanted to make something.

possibly for the romulans or klingons, but if i ever figure out how you add a 5th race: its for that one. (or i just install the game twice or more and put a new race in there)
by assainator
Fri May 02, 2008 1:28 pm
Forum: Any Games
Topic: battlefront
Replies: 8
Views: 3298

maybe a strange idea but what of a combination of: EAW Battlefront III?
by assainator
Fri May 02, 2008 1:23 pm
Forum: Fanfic/Storytime/AFC Presents the Comic Book hour
Topic: next episode to armada 1
Replies: 9
Views: 3421

and now the contiuation

previously in Star Trek armada: see below and now: the contiuation I don't like waiting! that's what the federation heared a lot. They wanted to build defences, but the Klingons who have the largest fleet at this moment, wanted to fight instead of waiting and building defences and ships. Fortunatly ...
by assainator
Fri May 02, 2008 12:55 pm
Forum: General Modding Discussion
Topic: Stawars EAW: A New Republic
Replies: 18
Views: 5444

heey,


i once continiued a project of mine that was about 3 years old! so you never know, maybe he is interested to. if so, he can go to:
http://www.eawfocmeetingmod.weebly.com
by assainator
Fri May 02, 2008 8:48 am
Forum: 3d Artwork
Topic: some pictures of one of my first moddels
Replies: 8
Views: 2723

some pictures of one of my first moddels

well, i'm now moddeling for over 2 weeks and i tought: maybe i should show something of my work that i didn't copie from pictures on the internet. here are 3 images of my: agressor class destroyer frigate (short: acdf) the left-down corner is the front this is the aft with the engines this is the fr...
by assainator
Fri May 02, 2008 1:37 am
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: milkshape exporter
Replies: 22
Views: 6825

thanks i'll try
by assainator
Thu May 01, 2008 8:26 am
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: milkshape exporter
Replies: 22
Views: 6825

then i have some new questions:

1. what are LOD's
2. What does a mesh
3. how do i assign LOD's

thanks

assainator
by assainator
Thu May 01, 2008 2:48 am
Forum: Fanfic/Storytime/AFC Presents the Comic Book hour
Topic: next episode to armada 1
Replies: 9
Views: 3421

depends on how much time i have and if i just want it.
but i probely will :D
by assainator
Wed Apr 30, 2008 3:02 pm
Forum: General Modding Discussion
Topic: Stawars EAW: A New Republic
Replies: 18
Views: 5444

if your still trying to mod eaw, i want to help with: moddeling, i just love moddeling xml-coder, i think i understand it i absolutely don't want to help with: (here is the reason) texture ( i just s*ck with adding texture tester (my computer runes vista, so instalation password needed, my dad won't...
by assainator
Wed Apr 30, 2008 2:51 pm
Forum: Fanfic/Storytime/AFC Presents the Comic Book hour
Topic: next episode to armada 1
Replies: 9
Views: 3421

next episode to armada 1

just before the joined forces of the federation, klingons and Romulans destroyed the Omega Particle, the borg finished their ulitmate assimelation weapon: a single borg drone that could suvive without the hive-mind. He is 2 times stronger than a normal borgdrone. and is actualy also a ship. He could...
by assainator
Wed Apr 30, 2008 1:35 am
Forum: Any Games
Topic: battlefront
Replies: 8
Views: 3298

o and in galactic conquest, one little thing:
much, much, much, much, much, much, much more planets, there are only 14 planets to conquer and there are much more battlefronts in the game!
by assainator
Wed Apr 30, 2008 1:31 am
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: milkshape exporter
Replies: 22
Views: 6825

heey, you've given me some great things! but if you wnat to help me, 1. Does a texture need to be .tga? 2. or what can it be else? 3. and a ship is supposed to be white if it has no texture? my game makes it transparrant. 4. were can i find the .odf files of the original ships in the game? because i...
by assainator
Mon Apr 28, 2008 10:44 am
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: milkshape exporter
Replies: 22
Views: 6825

Enjoy. Uh, and just as an after-thought, I was wondering what your ship(s) was (were). well i have 2 pictures of it: http://uni9.ogame.nl/evolution/gebaeude/207.gif http://www.ogame.nl/img/battleship_t.jpg i did not made them but new you have a idea about what i'm making, i'm trying to make a mod o...
by assainator
Mon Apr 28, 2008 3:28 am
Forum: Any Games
Topic: battlefront
Replies: 8
Views: 3298

.

i have them both and i can do some nice things once in a while but good? no, what i want to see in battlefront 3 is: in galactic conquest, you need to buy in counts so: * i'll buy 456 clone troopers,56 arc troopers and 5 engineers. * i also would like: 5 AT-TE's, 31 AT-RT's and 20 ARC-170 fighters *...
by assainator
Mon Apr 28, 2008 3:17 am
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: milkshape exporter
Replies: 22
Views: 6825

it won't work

somehow i can't get my ship in the game. i put the .sod of the ship in the SOD folder, (does it make any difference if it is .sod or .SOD?) i put in all techtrees: slag.odf 1 fyard.odf i put the .odf in the addon folder i gave the .odf and the .sod of the ship the same name with less than 8 characte...