Search found 391 matches

by Porty
Fri Nov 21, 2003 9:44 am
Forum: General Modding
Topic: Gui_global.spr question
Replies: 5
Views: 882

That is very true...but, I have fooled my computer by sticking 256x256 & 512x512 wireframes under the @reference=128 . It still shows fine. Not that it really makes any difference. REALLY???? That is weird!! :? I have to admit, I find that very strange as by all accounts the game should only recogn...
by Porty
Fri Nov 21, 2003 5:20 am
Forum: General Modding
Topic: Gui_global.spr question
Replies: 5
Views: 882

The References are simply the pixel resolution to play at, notice if you enter a 128 file into a 64 reference, the buildbutton is the whole TGA file cause the computer dont know what area to select, so it selects the entire TGA file Close, but not quite!!! :wink: What it actually does is tell the g...
by Porty
Tue Nov 18, 2003 8:27 am
Forum: General Modding
Topic: Leaving Armada Modding...
Replies: 11
Views: 1312

Sad to see you go Chris!! :cry:

Your work with the Sernaix was outstanding & I was looking forward to your Klingons but I do understand that "Real Life" must come first!!

Fare thee well my friend!! 8)
by Porty
Tue Nov 18, 2003 8:19 am
Forum: General Modding
Topic: Future Tense: Staff Changes, Meeting + Delays
Replies: 9
Views: 1267

OK, I'm here for you mate!!

Chat later on IM to discuss what you want me to do!! :D
by Porty
Sat Nov 15, 2003 4:39 am
Forum: General Modding
Topic: INTREPID as seen in Enterprise 03x08 - Twilight by PHANTOM
Replies: 25
Views: 3116

Very nice indeed!! Fine work as always!! :D
by Porty
Sat Nov 15, 2003 4:35 am
Forum: Debates
Topic: Debating??
Replies: 20
Views: 6515

LMFAO!!!! :lol: :lol: :lol:

Very good MaP!! :wink: :P
by Porty
Tue Nov 11, 2003 7:01 pm
Forum: General Modding
Topic: FT meeting: November 10/11
Replies: 15
Views: 1873

Ta muchly!! :D
by Porty
Tue Nov 11, 2003 6:52 am
Forum: General Modding
Topic: FT meeting: November 10/11
Replies: 15
Views: 1873

Kool, that would be most helpful!! :D
by Porty
Mon Nov 10, 2003 8:06 am
Forum: General Modding
Topic: Babylon 5 Armada 2 has finaly gone Gold!!
Replies: 9
Views: 1185

Great Stuff guy's!!! Well Done!! :D
by Porty
Mon Nov 10, 2003 7:58 am
Forum: General Modding
Topic: NX-01 Class By Phantom
Replies: 4
Views: 773

Outstanding!! :D
by Porty
Mon Nov 10, 2003 7:55 am
Forum: General Modding
Topic: FT meeting: November 10/11
Replies: 15
Views: 1873

Hmmm, so I didn't miss it after all??? :?
by Porty
Mon Nov 10, 2003 7:50 am
Forum: General Modding
Topic: need some AI armada 1 help
Replies: 18
Views: 1615

This should not be that difficult!! Simply set up each race's buildlist to build that race's construction ship first & set it up from there!! EG - If you are using the Feds, then the first item in the Fed AI buildlist would be the Fed Contruction Ship and then move on to the things you want the Fed ...
by Porty
Sun Nov 09, 2003 1:38 am
Forum: General Modding
Topic: Stargate SG-1 Ga'ould Cheops Class Mothership WIP
Replies: 21
Views: 3868

They look really good Straxus!! :D
by Porty
Sun Nov 09, 2003 1:32 am
Forum: General Modding
Topic: AI problems
Replies: 6
Views: 660

There could be many reasons!! :D

Maybe the shipyard that the galaxy is built from has not been built yet???
Maybe the Galaxy is outside its tech level???
Maybe there is a techtree problem???

AI is tricky & you need to make sure all things are correct or no go!! :?
by Porty
Fri Nov 07, 2003 9:41 am
Forum: General Modding
Topic: FT meeting: November 10/11
Replies: 15
Views: 1873

QuantumHalo wrote:Gah! sorry, i meant 9-10th
Well, I'm afraid you will have to count me out as that is 6.00am Monday morning for me & I will be at work!! :?

However, I will be available on email should you need me!! I think you know the address!! ;)