Search found 82 matches

by JkerPlay
Wed Oct 06, 2004 7:44 pm
Forum: General Chat
Topic: Armada 1 All-In-One Total Conversion is FAILURE!!!
Replies: 10
Views: 1111

TeamPelaw Do you mean the a1 master crossover mod? you need the star trek vs star wars mod first installed up to version 1.021. a few of my friends tried it up to 1.02 and that crashes after a minute or so. but even properly installed the mod doesn't work properly, by that i mean the ai in skirmish...
by JkerPlay
Sat Oct 02, 2004 12:33 pm
Forum: General Chat
Topic: Armada 1 All-In-One Total Conversion is FAILURE!!!
Replies: 10
Views: 1111

The version of the mod on this site is a very old one. I was working on an updated version of the mod, but have decided to stop modding all together. The most current version is twice the size of the one for download on this site. I am sorry if you had any problems with the older version, but this i...
by JkerPlay
Fri Aug 06, 2004 8:58 pm
Forum: Any Games
Topic: Perimeter
Replies: 6
Views: 2788

Even without any official tools, some things can be modded already.
Textures, limited map editing, unit dependancies, Interface GUI, and some Campaign/Mission goals. New models can also be made (.m3d format).
by JkerPlay
Fri Aug 06, 2004 8:50 pm
Forum: General Modding Discussion
Topic: Perimeter
Replies: 2
Views: 1022

cecilzero1 JkerPlay why is there 2 threads ??
I didn't know where it would get noticed. I will keep my responses to 1 thread.
Everyone
Please respond in this thread:
https://www.armadafleetcommand.com/afc/m ... 25a45bfaff
by JkerPlay
Fri Aug 06, 2004 8:28 am
Forum: Any Games
Topic: Perimeter
Replies: 6
Views: 2788

Perimeter

This is a new game released on June 29, 2004. Modding tools have yet to be released at this time. It is an RTS style game similar to the Armadas. I see alot of potential for modding this game. Anyone interested can check out the Website here:
http://www.codemasters.com/perimeter/
by JkerPlay
Fri Aug 06, 2004 8:26 am
Forum: General Modding Discussion
Topic: Perimeter
Replies: 2
Views: 1022

Perimeter

This is a new game released on June 29, 2004. Modding tools have yet to be released at this time. It is an RTS style game similar to the Armadas. I see alot of potential for modding this game. Anyone interested can check out the Website here:
http://www.codemasters.com/perimeter/
by JkerPlay
Thu Jul 01, 2004 11:29 am
Forum: General Modding
Topic: How many still play A1, would play an A1 mod?
Replies: 14
Views: 2398

Although I have quit modding, I still like playing when I get time. IMO, A1 is alot better than A2. As long as there are mods out there, I will play them.
by JkerPlay
Sat Jun 26, 2004 10:42 am
Forum: Phantom's 'Idiot' Guide to Modding Armada
Topic: Map maker
Replies: 5
Views: 1822

There is a simple tutorial of how to start the map editor & and some basic functions in the readme that should have come with the map editor.
by JkerPlay
Sat Jun 26, 2004 10:24 am
Forum: General Modding
Topic: Armada 1 Borg node question
Replies: 9
Views: 979

Straxus I did this in A1. But it may be possible to do this A2 (haven't tried it). You would have to add these nodes to new ships for this to work. For Example: You want ships assimilated by the Federation to show some type of nodes on the exterior hull. You would need to put Fed nodes on Borg, Kli...
by JkerPlay
Thu Jun 24, 2004 12:07 pm
Forum: General Modding
Topic: Armada 1 Borg node question
Replies: 9
Views: 979

Straxus Here is what I posted about this subject a long while back: http://dynamic2.gamespy.com/~starmada/YaBB/YaBB.cgi?board=mcmodel&action=display&num=1013962544 The race node must match the RACE.odf file name. Example: borg for borg.odf fed for fed.odf etc... Achilles Hardpoints cannot be attach...
by JkerPlay
Sun Jun 20, 2004 12:30 pm
Forum: The Modelling wishlist
Topic: Romulan SHALIMAR CLASS ship
Replies: 10
Views: 2253

No, I quit modding Armada before I attempted that model.
by JkerPlay
Wed Apr 07, 2004 11:33 am
Forum: The Modelling wishlist
Topic: Research/shipyard combo?
Replies: 9
Views: 1649

There was an old A1 mod which I no longer have or can find called Borg Queen's Lair which was the 5 spoke, scaled up research station that built yards attached. You could still research stuff too. I forgot how it went together but recall it had a special pods file that made things work right. So it...
by JkerPlay
Mon Mar 29, 2004 9:43 am
Forum: General Modding
Topic: Looking for someone to take over AIO Complete Mod
Replies: 4
Views: 662

Looking for someone to take over AIO Complete Mod

I no longer have the time or desire to finish my mod. It is almost complete, with only a few more models to be made. Also new ODF files for the unmade ships and updating AI for these new models. The current ODF files need to be debugged as the Borg and Klingon sides crash the game. The current compr...
by JkerPlay
Tue Feb 03, 2004 11:25 am
Forum: General Chat
Topic: SuperBowl
Replies: 5
Views: 931

It was still one of the best Superbowls I have seen in a long time. Panther's made a few mistakes that cost them the game: 2 attempts at a 2 point conversion that failed, and Casey kicking the ball out of bounds deep in the 4th. But they also made some awesome plays. 95 yard drive to score in the la...
by JkerPlay
Mon Feb 02, 2004 1:04 pm
Forum: General Chat
Topic: SuperBowl
Replies: 5
Views: 931

Congrats to the Pats. Carolina made them work for it. Good Game!!!!.