Search found 177 matches

by Captain_Bruce
Tue May 31, 2005 7:43 pm
Forum: General Chat
Topic: Where does the modding community come from?
Replies: 30
Views: 3595

I was in Milwaukee Wisconsin last week and got food poisoning! :evil:
Damn they don't know how to cook up there! Any1 from up near there?
by Captain_Bruce
Wed May 25, 2005 9:17 pm
Forum: General Chat
Topic: New site format
Replies: 34
Views: 3553

I enjoyed the old look it was cool, the new look eh no complaints
by Captain_Bruce
Mon May 23, 2005 5:53 pm
Forum: General Chat
Topic: Where does the modding community come from?
Replies: 30
Views: 3595

Wow! this is awesome!
Hey Syf maybe i'll come see you some time, I'm moving to Edmund (hopefully spelled right) OK. after summer's over. After all it's not a whole lot of fun living in the lock state on America's chastity belt! lol!
by Captain_Bruce
Fri May 20, 2005 10:24 pm
Forum: General Chat
Topic: Where does the modding community come from?
Replies: 30
Views: 3595

Where does the modding community come from?

I have always wondered where all the modders came from and where they are now so why not ask everyone?
I'm from Wichita, Kansas
don't poke fun about Dorothy!
and my dog's name is tito NOT toto
by Captain_Bruce
Fri May 20, 2005 10:18 pm
Forum: General Chat
Topic: Favorite quotes, makin a list
Replies: 507
Views: 45995

"We are done throwing grass at these rebels, hence I propose to try stones." - Abraham Lincoln
by Captain_Bruce
Fri May 20, 2005 10:09 pm
Forum: General Modding
Topic: ST vs SW vs B5 Beta coming soon
Replies: 22
Views: 4533

Why not do both imperials and rebels?
Read the post on adding A1 races and you can add up to 8 races I think.
by Captain_Bruce
Tue May 17, 2005 2:18 am
Forum: Star Trek : Future Tense
Topic: NEW Future Tense Screenshots UPDATED!!! - MAR 23rd
Replies: 175
Views: 34583

for the 1 * 10^234 time this is for A1! It looks very awesome. I also noticed you aren't showing the battle damage in detail, is it because it isn't done or do you want us to keep guessing about the supposed saucer with chunks taken out damage?
by Captain_Bruce
Tue May 17, 2005 1:36 am
Forum: General Modding
Topic: ATTENTION: omega975 (STOP REPOSTING MY STUFF!!!!)
Replies: 70
Views: 5831

I accidently plageurized once, but this guy ticks me off! YOU DON"T MESS WITH PHANTOM OR YOU DIE!!!! Future Tense is sacred and should not be perverted by unskilled hacker curs! As for this Omega975 I hope your happy because we will be someday! In the meantime, Web anonymizer you are despicable!
by Captain_Bruce
Tue May 17, 2005 1:15 am
Forum: General Modding
Topic: Tense Trilogy - Future Tense II - Something Fresh...
Replies: 32
Views: 4631

I don't know I like the option of doing the past, present, and future because I like the old stuff even though forging into new territory is cool! I think we should go back so there is a master compilation mod going from PT-FT.
by Captain_Bruce
Tue May 17, 2005 1:01 am
Forum: General Modding
Topic: Modding - Images - In need of Constitution-III Class Pics
Replies: 32
Views: 3611

Yeah I've been lookin' for thatt one too!
by Captain_Bruce
Sat May 14, 2005 2:17 pm
Forum: General Chat
Topic: Play the Ding Game
Replies: 1
Views: 539

Alright since no one knows how to play here are the basic rules: 1. You can't ding a ding 2. Meh negates a ding condition for the person who posts it 3. to get dings some one starts with a normal conversation thenext person repeats part of their statement as a question. if they do not respond with a...
by Captain_Bruce
Mon May 09, 2005 9:30 am
Forum: General Chat
Topic: Play the Ding Game
Replies: 1
Views: 539

Play the Ding Game

If you took high school db8 and you are active on cross-x.com you will probably know how to play, I picked this up from a db8er friend of mine.
Who wants to start?
by Captain_Bruce
Mon May 09, 2005 9:22 am
Forum: General Modding
Topic: Physics questions
Replies: 7
Views: 945

Physics questions

Couple of physics questions:
1. Does any one know how to make ships so they never stop.
2. Where is the friction/drag coefficient at? I want to change this to 0 so that way ships that are moving when they run out of crew continue moving until they fly into gravity wells or off the map.
by Captain_Bruce
Mon May 09, 2005 9:13 am
Forum: General Modding
Topic: What's in your personal mod?
Replies: 18
Views: 2798

These sound like awesome mods!
Mine is a mod of MP that I created to add heros.
Along with it I am currently working on veterancy for ships and pulse phasers that have individual shots instead of three shots as texture
by Captain_Bruce
Fri May 06, 2005 4:41 pm
Forum: General Modding
Topic: Creating a resource
Replies: 4
Views: 1060

Are you trying it in A1 or A2?