Search found 809 matches

by Achilles
Fri Jun 23, 2006 9:08 pm
Forum: Star Trek Legacy
Topic: anticipating
Replies: 7
Views: 3128

anticipating

Anyone else really excited about what this game means to the star trek modding community? I can't wait cause everything I've seen so far looks brilliant.
by Achilles
Tue Jun 20, 2006 4:28 pm
Forum: Star Trek : Future Tense
Topic: The Queen has landed!...
Replies: 5
Views: 1857

excellent work man, some serious texturing to be done on that beauty ;)
by Achilles
Mon Jun 19, 2006 8:08 pm
Forum: General Modding
Topic: A1 AI problem: Ships not being built by computer
Replies: 2
Views: 778

the build list , offensive list and defensive list must be the same.
by Achilles
Sat Jun 17, 2006 6:35 am
Forum: The Modelling wishlist
Topic: Cardassian and Dominion Unit Requests
Replies: 12
Views: 4405

Cardassian Strike cruiser (that matches achilles :P)


Dominion Assault ship



Carrier from DW... ugly I know!
http://i6.tinypic.com/14nek52.jpg

contact me on msn or email me at wrathofachilles@hotmail.com for release information.
by Achilles
Thu Jun 15, 2006 7:55 pm
Forum: General Modding
Topic: texture animation on models
Replies: 5
Views: 1727

it was Jkerplay and I'm pretty sure he got the anim_tex the wrong way around ;) (see my above post) trust me we worked on a lot of stuff together.
by Achilles
Thu Jun 15, 2006 4:43 pm
Forum: General Modding
Topic: texture animation on models
Replies: 5
Views: 1727

in 3dmax only ;)

command node is c_anim_tex2x2_01

I think that's right, that's a generic animation for a four framed texture, check in tex_anim.spr for a complete list of options

link the mesh as a parent of that node.
by Achilles
Thu Jun 08, 2006 8:49 am
Forum: General Modding
Topic: Latinum Delivery
Replies: 11
Views: 2471

I did that here

http://armada2.filefront.com/file/Carda ... tion;31382

feel free to use the ODFs
by Achilles
Tue Jun 06, 2006 10:43 pm
Forum: Offensive Material/Ballbusting
Topic: What NOT to name a Starship
Replies: 232
Views: 54246

USS Chick Magnet USS Passion Wagon USS Tin Foil USS Tanning Salon USS Secret technology transport USS Zenaphobia USS Intolerence USS Genocide USS Contagion USS Road Kill USS Rehab Center USS Microsoft USS Compac USS Ronald Macdonald USS Burger King USS Michael Jackson USS Flag Burner USS Crucificati...
by Achilles
Tue May 30, 2006 8:28 pm
Forum: General Modding
Topic: Norin
Replies: 3
Views: 884

Norin

I've ignored enough requests for this one, eventually I made it for MaP's upcomming BI:VR mod patch. came out pretty good and at only 1024 polies and 1 texture ....
by Achilles
Sun May 28, 2006 5:32 pm
Forum: Star Trek : Future Tense
Topic: Romulan
Replies: 6
Views: 1858

3d max 8O I'm so proud :D
by Achilles
Sat May 27, 2006 3:01 pm
Forum: General Modding
Topic: My Mod, STAII: ROTE **IMAGE HEAVY**
Replies: 78
Views: 17619

once you change the map size make sure to save it before altering anything else or it will revert to it's original size ;)
by Achilles
Tue May 23, 2006 4:35 pm
Forum: General Modding
Topic: Klingon Advanced Construction Ship
Replies: 3
Views: 786

I saw the file, It's always good to have a new constructor (especially the poor neglected klinks) ;) I can see that using stock textures helps it tie into the game but your original stuff is good and I can't help thinking it would look better with some new clothes.
by Achilles
Fri May 19, 2006 12:31 pm
Forum: General Modding
Topic: Dominion Ship
Replies: 3
Views: 1119

Dominion Ship

Major a Payne passed this design to me for BI:VR's upcomming patch and being incredible bored I got it done none stop, took 6 hours and stands at 2028 polies. I think it was originally a heavy cruiser but MaP using it as something heavier. I'm not converting to Armada so anyone who wants it should e...
by Achilles
Wed May 17, 2006 8:33 pm
Forum: General Modding
Topic: My Mod, STAII: ROTE **IMAGE HEAVY**
Replies: 78
Views: 17619

It all looks very impressive :wink:
by Achilles
Wed Jan 11, 2006 2:04 pm
Forum: 3DS MAX, Light Wave, Milk Shape, Paintshop Pro and Photoshop
Topic: seemless animations
Replies: 1
Views: 1220

press n.

though to make it seemless you need to open the animation graphical view and change it from inertia curve to direct.