Ghost Ship?

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znite94
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Ghost Ship?

Post by znite94 » Wed Jul 19, 2006 7:16 pm

Does anyone know how to stop ships from turning into "ghost ships" when you zoom in real close? :?

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Zman
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Post by Zman » Thu Jul 20, 2006 3:21 pm

go into the Armada2 directory and u will see a file named RTS_CFG. its a notepad file so just open it up. then sroll to the bottom and u will see this...

// should we fade out craft that get too close to the camera?
int cfgFADE_OUT_ENABLED = 0;
// ratio of radius/distance at which fade out begins
float cfgFADE_OUT_MIN_FOV = 0.5;
// ratio of radius/distance at which fade out is maximum
float cfgFADE_OUT_MAX_FOV = 0.8;
// maximum degree of fade-out (1.0 = invisible, 0.0 = opaque)
float cfgFADE_OUT_MAX = 0.9;

so just change it from int cfgFADE_OUT_ENABLED = 1; to int cfgFADE_OUT_ENABLED = 0;

there ya go :wink:
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znite94
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Post by znite94 » Thu Jul 20, 2006 4:25 pm

Thanx! That's exactly what I needed to know! 8)
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