3d max problem

Need help with a program come ask here

Moderators: MrVulcan, thunderchero

Post Reply
User avatar
Surma
Cadet 2nd Year
Cadet 2nd Year
Posts: 44
Joined: Mon Feb 22, 2010 3:00 am

3d max problem

Post by Surma » Mon Jul 05, 2010 4:37 am

I have been following the texturing guide in wbbom using one of my models instead. I have arrive at the step where i apply an uvw unwrap modifier and edits that. For some reason my texture does not appear when i click on the edit button. The coordinate editor appears along with the mesh, i can move the mesh and that affects how the texture is applied, but theres no texture underneath. Is there some special control in 3d max 5, some button that i have to press that is not mentioned in the guide because it uses 4.2? What have i done wrong?

Post Reply

Who is online

Users browsing this forum: No registered users