NURBS support

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graviton
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NURBS support

Post by graviton » Sat Apr 19, 2008 3:40 pm

I was trying out the demo version of Autodesk 3DS Max '08 a few weeks ago, and I've learned that you can create much smoother curves by using NURBS representations rather than polygon modeling. Does anyone know if Armada even supports NURBS curves...it would look a heck of a lot nicer :wink:
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Post by Atlantis » Sat Apr 19, 2008 4:50 pm

Unlikely, it's pretty heavily set in the vertex & poly modelling. But I'd suggest giving it a try and seeing what happens.

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