Not sure if there is a comprehensive list, but this isn't really necessary for most units. Each race follows the same general layout:
scout
destroy
cru1
cru2
battle
special
super
Stations are also self explanatory
base
mining
sensor
turret
yard
research
Weapons are a little trickier. Best to first find the unit that's using a particular weapon, then find the weapon odf name.
Armada 1 modding help
Moderators: thunderchero, MrVulcan