Guys, do you know is there maximum number of added ships in A1/A2?? I added in my freetech.tt file more than 100 new .odf files... 90% are ships and rest bases...
E.g. when I Type "edit" (from 1.3 patch) ship spawns and works, however when I add ship's .odf to freetech.tt, it's stuck at loading screen...And I believe that specific odf file is ok; otherwise it'd crash when ship is spawned..I even tried with some default odfs, just renamed them for speific model..
So, is there limit for adding ships, bases, etc.??
ODF/Ship Limit
Moderators: thunderchero, MrVulcan
- limon36
- Cadet 2nd Year
- Posts: 47
- Joined: Wed May 23, 2007 2:00 am
- Location: BC, Canada, Terran Empire Earth
- Contact:
Re: ODF/Ship Limit
buildItem0-13 is the only limit that I know of!!
-
- Past Administrator
- Posts: 1753
- Joined: Wed Apr 23, 2003 2:00 am
Re: ODF/Ship Limit
limon is correct. 13 is the limit for each construction vessel or station.
- MrVulcan
- Site Administrator aka Fleet Admiral
- Posts: 660
- Joined: Fri Apr 25, 2003 2:00 am
- Location: TO CA
Re: ODF/Ship Limit
When the game gets stuck on load screen, it is likely a tech tree error. Make sure that you have the correct number specified for required odfs.
ship.odf 0
or
ship.odf 2 something1.odf something2.odf
Also make sure that spelling is exact for each item. DOn't miss the .odf part. No spaces in file names.
ship.odf 0
or
ship.odf 2 something1.odf something2.odf
Also make sure that spelling is exact for each item. DOn't miss the .odf part. No spaces in file names.