New Modder needs idea on which sofware to use for models

Here you will find tutorials on modding

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graviton
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Post by graviton » Sat Oct 25, 2008 9:31 pm

I started off with Milkshape 3D and personally think it's probably one of the simplest modeling programs, yet still capable of complex work. Blender, I've tried but wouldn't recommend. I know some people like it but the interface seems kind of weird. I use the GIMP for pretty much everything from making textures to editing photos and find it pretty easy to use.

Just my two cents :)
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USS_Oblivion
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Post by USS_Oblivion » Sun Jan 04, 2009 10:25 pm

i can't seem to edit the tga files, i will edit them, put them in, but they either show up as blank squares, or the edited part does not show, can you help me?

EDIT: also, which odf control how much you can transport onto ships and stations?

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Zman
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Post by Zman » Mon Jan 05, 2009 7:49 pm

USS_Oblivion wrote:EDIT: also, which odf control how much you can transport onto ships and stations?
Thats in the rts_cfg file which ofcourse opens with notepad.
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Post by USS_Oblivion » Tue Jan 06, 2009 1:21 am

cabal wrote:Oblivion, what program are you using to edit textures?
i am trying to use a program mentioned above: gimp 2, and i dled the latest version

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MrVulcan
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Post by MrVulcan » Wed Jan 07, 2009 12:59 am

24 bit tga: no alpha channel, no transparency, but file is smaller.
32 bit tga: supports alpha channel and transparency.

cabal is right, textures need to be uncompressed. The bit count doesn't matter for most textures, but if you don't have transparent parts, use 24 bit.

To save an uncompressed tga in Paint.NET, uncheck the "Compress (RLE)" box when saving.

Also, make sure your textures are square with dimensions that are powers of 2 (64, 128, 256, etc).

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Post by USS_Oblivion » Wed Jan 07, 2009 10:46 pm

ok, so i edited the ent-e file to get a blue tip on the front of the nacelle, and not only does it not show up, but the file i edited for its overview pic t a white square...

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TGA Editor

Post by trekmanalpha » Wed Jan 07, 2009 10:52 pm

The best program I have found for editing and properly saving TGA files in an um-compressed format is PAINT SHOP PRO 8. Check it out...

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