Future Tense Borg Unicomplex

30 Years after "Nemesis" The torch of adventure is about to be passed from the Next Generation to the New Generation on an all new Enterprise

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Elrond
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Post by Elrond » Tue Oct 12, 2004 12:12 am

I wasn't aware of the power of the Sernaix! A scout taking down a Borg Cube - a race like that would take the monopoly of owning the galaxy! I don't think I've seen the Dreadnought yet, but if the scout can do that much damage, then the Dreadnought seriously would be the great enemy of the mod! 10,000 starships LOSING to one Dreadnought! If that's the case, then the Dreadnought could just roam through Borg space and take pretty much everything down with enough time left over for a smoke and a pancake :lol: . How can the Dreadnought be beaten? Does the Federation have some new weaponry of its own that can actually affect the Sernaix? I think if I were in the game, I'd be joining the Sernaix based on just the power of their scouts!

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Post by cecilzero1 » Tue Oct 12, 2004 12:56 am

QuantumHalo wrote:
all the fools wrote: about my poor, poor dreadnought
Now that I'm back from vacation... I'm dishonoured... I'm completely ashamed by my fellow team members' behaviours....
It would be completely irrational of me to yell at you all for hours upon end... I have better things to do in my limited spare time. :P
:twisted: :twisted: lmao
I seem to recall the last time somebody touched the dreadnought's weapons they went down in power somewhat (glares in the approximate direction of Phantom and Cecil)...
*whimpers* not my fault *points to Adam* blame him :P
the new, improved, mark 2 dreadnought will be much more dangerous than the Corsair (whose weapons still need to be fixed, a small scout shouldn't fire 300 odd damage torpedoes). As to Swiss Cheese... well, your puny federation ships will look like... err... grated Parmesan! There!
bout time i been waiting for my bitchslap :P congrats on the Dread version 2 :P
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Post by QuantumHalo » Tue Oct 12, 2004 1:03 am

Yeah, the way I see it, the Sernaix would easily take over the galaxy if they wanted too. The dreadnought in the mod will be balanced. Currently it costs around 42k of resources to build. That's equalizing factor #1, representing the power necesary to get the thing into our universe. Then, you've got the fact that while it's quite fast, it has a pitiful turning arc. A starbase turns faster :P (well, not quite, but you get the point). Given the fact that it's main weaponry is not omnidirectional, you can flank the thing pretty easily. Not to mention that FT's special weaponry can play havoc with its systems, the great dreadnought willl have trouble staying operational, particularily with its shields down. But face it, if you let your enemy get one of these without trouble... you deserve a fate worse than death.

As to your petty invasion of Mordor, it is of no consequence! This time, Evil will triumph... because Good is dumb!
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Post by Phantom » Tue Oct 12, 2004 4:35 am

The Third Federation Research Station researches system upgrades such as shields, weapons propulsion.


It also allows you to build a Refit facility, so you can get a specific ship:


At this point it is:


Defiant,
Steam Runner,
Discovery,
Sovereign,
Galaxy,
Intrepid,
....


More maybe added later, but once refited, these vessels will have a larger arsenal and strengths more so than any other Federation Unit. Odd numbered Nacelles are banned from the Feds in FT, so don't expect a Tri-Nacelled Galaxy. I have my own refit in mind :)


Sernaix are only vunerable to either a vast fleet, or special weapons, particularly biological ones , Thaleron, Crew killing shockwaves, etc etc.


If the Borg assimilate like a Scimitar or a vessel with those sorts of weapons, then yeah it is highly probably that they will assimilate, and adapt to the weapon and use it on their enemies. The same goes for if they assimilate a federation ship with shield enhancements - you get the picture.





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Post by cecilzero1 » Tue Oct 12, 2004 6:02 am

Phantom wrote:The Third Federation Research Station researches system upgrades such as shields, weapons propulsion.


It also allows you to build a Refit facility, so you can get a specific ship:


At this point it is:


Defiant,
Steam Runner,
Discovery,
Sovereign,
Galaxy,
Intrepid,
....


More maybe added later, but once refited, these vessels will have a larger arsenal and strengths more so than any other Federation Unit. Odd numbered Nacelles are banned from the Feds in FT, so don't expect a Tri-Nacelled Galaxy. I have my own refit in mind :)


Sernaix are only vunerable to either a vast fleet, or special weapons, particularly biological ones , Thaleron, Crew killing shockwaves, etc etc.


If the Borg assimilate like a Scimitar or a vessel with those sorts of weapons, then yeah it is highly probably that they will assimilate, and adapt to the weapon and use it on their enemies. The same goes for if they assimilate a federation ship with shield enhancements - you get the picture.





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man u know how to shoot him down Adam lol
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Post by Titan » Tue Oct 12, 2004 10:33 am

I'm just looking forward to playind as a future Borg. I'm looking forward even more toward playing the serinax.

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Post by Elrond » Tue Oct 12, 2004 4:41 pm

As to your petty invasion of Mordor, it is of no consequence! This time, Evil will triumph... because Good is dumb!
Ha ha! Well, the Elves and men together defeated evil twice so far - once at Angband and another time at the Black Gates of Mordor. The third time's a charm - you may thwart our attack yet - but the fight shall be fun nonetheless, ha! :lol: Sauron's technology was three thousand years ahead of men and Elves, so by now, I'm sure Morgoth has a fleet of starships that would beat the poop out of the Federation! I guess the Elves will have to assemble a fleet and see how it goes! :D

Anyway, your Dreadnought does sound well-balanced! 42k resources, pitiful maneuverability, and can be outflanked - but it can give out a wave of armageddon before it goes down. How is the hull integrity on the Dreadnought? Have you ever seen any of these destroyed in the game while testing it? What is the crew compliment of this ship? Oh, and another question, what is its shield modulation? That last one is just a joke - giving away a ship's shield modulation is like saying, ok terrorists, you can come in and take the country!

Yeah, if someone actually got control of the Dreadnought, that would have to be pretty pathetic on the Sernaix' part. First of all, the commander of the Dreadnought would have to be drunk or dyin or something, so would the rest of the crew, to let someone take it. The way it sounds, the Dreadnought doesn't know how to die! Well, good luck on the version 2 of the Dreadnought. I guess we certainly did get our bitchslap! Hey, that's how it is - someone picks on somebody's ship and later they regret what they said because that person's ship just went postal on 10,000 of their ships! Oh, and good luck on vacationing in Mordor - the Elves will be watching Morgoth from afar. Dang! After all these years the Elves still can't see through the smoke and ash from Mount Doom!

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Post by cecilzero1 » Tue Oct 12, 2004 5:35 pm

i destoryed 1 after i lost a major bulk of my fleet :( i had close to 100 ships like 10 survived :P then they had to send it in :( i lost horrorbaly damn spacial rift :\


and there the time i had bout 30 scimatars lets just say that there was explosions everywhere by the time i took it over i lost bout 95 percent of my fleet :(
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Post by Elrond » Wed Oct 13, 2004 1:24 am

Shabangabang! That is one powerful ship then! In my mod, the Founder Borg Queen's Command Cube takes about 15 Scimitars to destroy it! And in my game, the Scimitar's quite powerful to begin with - the Enterprise can beat it in the game, but not with hull integrity and shields alone! Certain weapons in my mod require special energy. Only a certain amount of weapons pods on the Enterprise can be created so that the ship is fitted with weapons that are more mission-specific and a lot of the advanced weapons the Enterprise uses requires energy from the weapons pods. The pods themselves each have a certain function - one can enhance a cloaking device for 20 seconds, another regenerates special energy on the Enterprise, others research specific weapons, and others fire their own weapons. It provides a strategy that can actually beat the Scimitar. But the Scimitar itself, despite its prowess in shield strength and endurance, fails most of the time to do much damage to some Borg ships.
Fortunately, the Federation doesn't have to go against Queen 001 in my mod, but it does have to go against the other queens. The Federation is actually in an alliance with the first Borg Queen who has by this time rejected assimilation and sided with the good guys! Anyway, the Founder Queen's cube is the most potent ship in my game and can take out hundreds of regular enemy ships without going down - I've seen it before again and again. The bad Borg (Queen 002) unfortunately for the Federation have a special weapon that can clone the Founder Queen's cube given enough time, resources, and power to do so! Facing this enemy is unlike facing any other. The ship can generate a nebula that hides it and protects it from enemy fire for a time without disabling its shields, so it also prevents boarding. A ship in the nebula cannot use weapons nor cloaking devices, but any ship in this nebula can detect another ship within it, just like with the blue nebula on Armada 2. The nebula generated doesn't last forever and will expire upon a minute's time - giving the Borg Queen's ship enough time to escape heavy damage and even regenerate! This beast is hard to destroy by any means. Given enough special energy available on this cube, the ship also can activate its own armor that it can use if under attack - whether or not the shields are down! All weapons like this expire within less than a minute but provide the ship using it enough time to mess up an enemy fleet or repair severe damage. It is hard to lock on an accurate holding beam if you are the Borg playing against the Queen's Cube! That setting is set in the weapons file itself, as it would be with a torpedo or phaser array (hitpercent = 0.95 "b01queen" 0.05) - as you can see, the Borg Queen is hard to hit with this weapon with a 5 percent accuracy. Even with all of these functions, other ships with energy draining ability coupled with a heavy fleet of ships like the Scimitar can first drain the Queen's special energy, preventing the use of some special weapons, and then release a beating on the Queen's ship. Any battle takes a long time to win. Normal cubes for the Borg do not have shields - just very strong hull integrity and fast-repairing systems (the weapons are also carefully-fine-tuned so that crew casualties aboard these Borg ships are not as prevalent, even with large crews). The fact the Queen has shields just adds insult to injury in the game.
My strongest starbases and ships have lost horribly to just one Queen and a few of her escort ships (usually the UDLA-TFC, or the Ultra-Density Low Area Tactical Fusion Cube - just a smaller version of the TFC that takes longer to build but has the same power as the larger one). Queen 003 has this ability - to make heavy ships extremely dense so that one cube can be made to be one-forth its original size. Takes more resources, fights as hard and survives as long as the original TFC's, but looks deceptively like a smaller ship and has a smaller intrinsic and attackValue (which means most enemies will not be as interested in these ships as they appear insignificant). These fine-tuned settings make the difference in a purely-strategic conflict where wisdom is never guaranteed and nothing is what it seems, even when I have been playing my own mod for a while.
The point of the above is that 15 Scimitars can take down the most powerful ship in my mod - and the Dreadnought of the Sernaix takes 30 Scimitars! Taking out a Dreadnought like this I must say can not be any hard task - it's more like nearly impossible to take out! I'm glad to see that in Future Tense there will be a lot of strategy as far as how to take out these ships - it will not only depend on hull integrity, weapons power, or rate or regeneration, but also the strategy of the user - not just in engaging the enemy, but thwarting their special weapons while they try to thwart your's! Can't wait to see the Sernaix fleet in complete operation as I will want to propose my own strategies in the game to defeat these ultimate enemies!

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Post by Achilles » Wed Oct 13, 2004 4:32 am

Lol, you and Phantom are both shameless advertisers, you should get together :P

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Post by Elrond » Wed Oct 13, 2004 4:44 am

Yeah, my mod has been a personal mod for over a year and a half now and I've come to realize that one of the basic parts of life is sharing what one has created - so that is indeed a goal of mine. Yeah, I wouldn't advertise anything if it wasn't for that purpose - also to provide ideas for other mods people may be working on/are working on. Yeah, I agree there that I am advertising this a lot - I just reached unreleased version 3.0 - that's a pretty big accomplishment for me, so I'm really excited about that. See what computers can do - and I still know people who don't have a computer nor use a computer - heck I know people who never even cared to use a computer once! Well, that's about it for now. till next time. Elrond of Rivendell signing off for the day.

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Post by Phantom » Wed Oct 13, 2004 5:17 am

You really should learn how to break large amounts of text into paragrasphs Elrond lol.




I should have an update later 2day



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Post by cecilzero1 » Wed Oct 13, 2004 6:03 am

Phantom wrote:You really should learn how to break large amounts of text into paragrasphs Elrond lol.




I should have an update later 2day



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yes please do Elrond it kinda hurts my eyes to try to read that not to meation a big headache :)
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Post by Phantom » Wed Oct 13, 2004 7:23 am

Here's the Promised update



Okay, that is the Central area completed. The middle area will now be constructed. The fact that the Central Plexus looks very small now is a little daunting lol. The plexus would be the size of like 3 Armada Cubes stuck on top of the other if it that helps give you an idea at the size of this beast lol





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Post by Titan » Wed Oct 13, 2004 10:23 am

Whoa. Thats big.

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