New Batch of Movie Shots + Sneak Peak Specials -UPDATED

30 Years after "Nemesis" The torch of adventure is about to be passed from the Next Generation to the New Generation on an all new Enterprise

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Phantom
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New Batch of Movie Shots + Sneak Peak Specials -UPDATED

Post by Phantom »

Here is a new batch of images, and some secrets revealed :P


The Chain Reaction Pulsar Upgrade gets it a chance to shine :D

The U.S.S. Defiant still goes ape with her weapons

A Couple of guest stars that you maybe able to find ingame...

Bit of battle damage mapping


Some Klingons join the fight...

Looks like they arent the only ones...


Shield test as requested



And now for a sneak peak at things to come.... :O





Enjoy :D
Adam,
Last edited by Phantom on Sun Aug 13, 2006 12:25 pm, edited 1 time in total.
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CptBenSisko
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Post by CptBenSisko »

That looks fantastic Adam...I so need to find a copy of A1 again...damn I can't wait!
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Post by SaiyaJin_Dale »

CptBenSisko wrote:That looks fantastic Adam...I so need to find a copy of A1 again...damn I can't wait!
I'd sell you my copy but I need it D: Also did you check e-bay?

Also great work on that, I can't wait to fight around with those ships. Question though, this is going to work on standard PCs also right? My brother wants a copy.
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Post by Phantom »

I have been runnin it on a 64Mb graphics card with DirectX 9.0 using Windows XP.


Seems to work fine for me :)




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Post by cecilzero1 »

nice pics Adam
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Darklight
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Post by Darklight »

Oh!

My!

God!



Fantastic Adam, you are the man!
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Post by MajorPayne »

Impressive...........MOST impressive
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Post by dragonbreath »

Beautiful! I love the Rom ship and the armor!
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Post by Romulan_Fury »

Fantastic! I'm trying to think of things to say, but I simply lack the words at the moment.
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Post by j666 »

in the first armour pic why is there a black space at the top of the ship is the the armour being deployed ie does it animate?
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Post by Phantom »

It does indeed

- Remember Canon units in Future Tense are being made as canon as possible, as a result all Intrepid Class ships that have state of the art hull, shield, and holographic systems can deploy armour for as long as their special energy reserves hold out




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Post by j666 »

ok i guessed the armpur would be a special weapon but how is it going to work will the armour just be a pod on the original ship like sum old
a1 mods did? can u also explain the holographic systems bit as well?

models r excellent for sum1 who learned themselves u can tell if a model on this site is done by u ,They all have a unique look about them (that is a compliment)
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Post by Phantom »

The Armour will reflect any energy based weapons. It will however not protect your vessel against physical impacts from things like debris, explosions, shockwaves etc as it will physically do damage to the armour.

The Armour runs off the special energy, the armour is programed to take off 10 points a second, so if you have a full bar of 1000 you can have 10 seconds of practical invincibilty for as many intrepid class upgraded ships as you like :)



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Post by jolt »

the armour is programed to take off 10 points a second, so if you have a full bar of 1000 you can have 10 seconds of practical invincibilty
Wouldn't that be 100 seconds if it only took off 10 points a second? If so, that's a really long time to be invincible.
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Post by Phantom »

think i was meant to have said 100 :P

lol - The armour is usually active around 10 seconds though - it also becomes more suseptable to physical damage though. Just that partical weapons and what not it will reflect along with any special weapons along the same nature. Anything that has shockwaves or explosions in them though or a weapon to disable weapon systems such as an EMP mine, would force the armour to destabalize and deactivate :)




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