... Things to come (Screenshots Attached)

30 Years after "Nemesis" The torch of adventure is about to be passed from the Next Generation to the New Generation on an all new Enterprise

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... Things to come (Screenshots Attached)

Post by Phantom » Thu May 29, 2008 7:43 am

Here are some belated screenshots from Future Tense showing off the improvements to the models that have finally begun to pay off :) borg will follow shortly :)



Two ships guard the perimeter of their outpost:
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A Generation Apart:
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A Wounded Sovereign returns home...
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... Whilst a Galaxy Class isn't so lucky
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A Sovereign takes extreme damage to all systems (check out the loose of the saucer!)
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Two ships join the Federation Fleet...
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... As a Katana is tractored back for repairs
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More screenshots will follow later :)



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Post by Enterprise-F » Thu May 29, 2008 10:15 am

this pictures are awesome *.*, I cant wait anymore, it is the best mod 4-ever to armada 1, make it so :)

the sovereign ship is really damaged, looks very good



Future Tense rocks!

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Post by Phantom » Thu May 29, 2008 1:03 pm

lol, The Sovereign and the Galaxy damage is the most complex. The Sovereign damage is based off Nemesis which is why the front of the saucer of extremely damaged is missing, and what you cant see on image stills is the bussards actually move and pulsate like they do in Insurrection :)


Several ships including the Galaxy and Katana have nacelle damage that flickers or pulses when damaged which is based on the effects seen in "Cause and Effect" :)


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Post by Darklight » Fri May 30, 2008 12:55 pm

Love to see other races screenshots Adam ;)
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Post by hippy » Fri May 30, 2008 1:52 pm

Will the damage be the same for most of the ships?

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Post by Phantom » Fri May 30, 2008 3:33 pm

The damage is different for all ships, each is unique. Some have busted nacelles that vent. Some have nacelles that flicker on and off, others have power surges that rip through them. Hull damage wise it depends where they take most of the damage really but each damage marking is unique to each class of ship spread on all the Future Tense units :)


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Post by SaiyaJin_Dale » Fri May 30, 2008 3:58 pm

What you said reminds me of Star Trek Bridge Commander with the mods for it, when your shields go down and you get hit by a torpedo that rips a hole in your hull your whole ships power flickers.

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Post by Captain_Bruce » Thu Jun 05, 2008 5:21 pm

OMG I've been away a long time and you are still able to yank me around with beautiful screenies. If you ever finish this mod and I get my hands on it, I think I'll cry. Props to Phantom, you're a master of suspense.
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Post by Gunbunny » Tue Jun 10, 2008 12:46 am

Nice details and the graphics on the game. Good work on the game. Can't wait to try it out. :D 8O

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Post by Phantom » Fri Aug 15, 2008 7:35 pm

Thought I'd upload some Romulan and Reman screenshots for a change :)




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Baby Scorpies are back :D

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"You messing with me... punk?"

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Meet the Griffin 'Reman' counterpart...

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All together now... "Oh shi................t" lol

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A bitta Romulan support for their supposed Allies?

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Now where have I seen a similar scene before?.... hmm....


Will upload more soon once I arm both races with new weapons as atm there all on stock lol



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Post by USS_Oblivion » Fri Aug 15, 2008 9:45 pm

WOW....

This looks better that Armada II (TM)


And, what operating system are you using to MOD Armada?

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Post by Phantom » Sat Aug 16, 2008 4:52 am

I'm running on Windows XP
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carzy but cool

Post by hms_custody » Sat Aug 16, 2008 10:54 am

thats just crazy tho theres a federation ship missing from that warbird scene how long does it take for the scimitar to be built?

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Post by USS_Oblivion » Mon Aug 18, 2008 10:39 pm

when yours blacks out, are you running a MOD?

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Post by Harey » Tue Sep 02, 2008 10:09 am

Some really nice stuff. I especially like the 'piggy back' fed shipyard. And love that Romulan ship in the third pic. Great job.
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