Project: Breen Battleship

30 Years after "Nemesis" The torch of adventure is about to be passed from the Next Generation to the New Generation on an all new Enterprise

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doci7
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Project: Breen Battleship

Post by doci7 » Sat Jun 07, 2008 2:57 am

I probably should've done this a while ago but I decided that I was taking up way too much space sorting all of this out in a topic that was meant to be about recruiting. Besides, no one seems to have checked that topic in a while and I needed to make sure that Phantom knew I was still continuing. If my last post on the matter was in fact overlooked, I posted a shot of a model for a Breen Starbase that I finally was able to come up with, as well as a fairly unflattering shot of a Destroyer model. I also inquired as to how best to take the 'spec shots' that were requested of me some time ago. I really didn't know how they should be done, and I should have probably said so in the first place. Here are some shots anyway: if I'm doing them wrong somehow or they need to be labeled or each piece have its own multi-angled picture or whatever, then please let me know.

(Removed)

And here's the pictures that I mentioned of the other units.


That's all folks.
Last edited by doci7 on Sun Jun 08, 2008 12:21 pm, edited 1 time in total.

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Post by Phantom » Sat Jun 07, 2008 9:08 am

I probably should've done this a while ago but I decided that I was taking up way too much space sorting all of this out in a topic that was meant to be about recruiting. Besides, no one seems to have checked that topic in a while and I needed to make sure that Phantom knew I was still continuing.

That's cool. You are the only one to have committed to continued helping at this point the others in that topic haven't gotten back to me yet which is a unfortunate. I was monitoring the topic and left feedback :)

If my last post on the matter was in fact overlooked, I posted a shot of a model for a Breen Starbase that I finally was able to come up with, as well as a fairly unflattering shot of a Destroyer model. I also inquired as to how best to take the 'spec shots' that were requested of me some time ago.

By Spec Shot, I mean something like this:


The starbase looks very nice :D not quite sure what the first picture is about though but you really need to weld the points together (control+n) and apply a smoother it'll get rid of the dark shades (control+w) I like the 408 poly cruiser too


I really didn't know how they should be done, and I should have probably said so in the first place. Here are some shots anyway: if I'm doing them wrong somehow or they need to be labeled or each piece have its own multi-angled picture or whatever, then please let me know.



Refer too above :)

Get me on ur MSN list lol. We'll talk texture and modding access




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Post by doci7 » Sat Jun 07, 2008 11:23 am

Awesome, the spec shot thing is much easier than I imagined. My only problem is that I don't know anything about MSNing and stuff, only e-mail (now that college is out, this site is about the only thing I use the internet for). Heck, maybe MSN is nothing more than email; I just don't know. I guess you'll have to clue me in there. Anyhow, the first picture was another "spec-shot" as I understood the term in smooth-shaded mode. Whenever I do a smoothing it usually seems to have little or no effect (my Milkshape has always been a bit buggy), but I'll try. It's good to hear from you again on these matters; expect correct spec shots shortly.

...roughly a day later...

I removed the incorrect specs and here are the correct ones:

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Post by Phantom » Tue Jun 10, 2008 7:20 pm

mmm, very nice. Now all it needs is some nice high-res textures :D



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Post by doci7 » Thu Jun 12, 2008 12:23 am

? I thought you wanted spec shots because you could somehow use them to show me texture tricks, but for as long as I kept you waiting for the shots you might have forgotten that you asked for them in the first place (Laugh Out Loud and whatnot). I'd still be glad to know anything you can teach me about texturizificating stuff.

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Post by Phantom » Thu Jun 12, 2008 1:50 am

lol i know :) havent hand time to sort stuff out atm though. When I get chance I'll map for you

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Post by doci7 » Thu Jun 12, 2008 10:26 pm

Not a problem at all; I can wait. Your last comment just confused me; good to have that cleared up. Might try to come up with a shipyard design now.

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Post by uss_shanker » Sat Jun 14, 2008 2:00 pm

i was wondering can the Enterprise-E be in a Gold Colour?

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Post by Phantom » Sat Jun 14, 2008 3:19 pm

y?
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Post by doci7 » Sat Jun 14, 2008 11:37 pm

The Enterprise-E IS gold; resistance is futile. But seriously, whatever, and yeah.

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Post by alterici » Sat Jun 21, 2008 11:44 pm

Hello. Well I believe that the standard Federation textures are exemplary. The Sovereign class has excellent contrast and usage of different grays. For example I cannot imagine Voyager looking quite the same in gold, it would just seem un-natural! As for resistance being futile - - - Nuh uh!! :?
Last edited by alterici on Thu Jul 24, 2008 4:01 pm, edited 1 time in total.
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Post by snoopy444 » Sun Jun 22, 2008 3:57 pm

Yeah... The Enterprise-E wouldn't seem the same gold, I'm used to seeing it gray all the time. I think it is beautiful just the way it is.

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Post by doci7 » Wed Jun 25, 2008 8:22 pm

Alright, I got a picture of the new Breen Battleship I was talking about...

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I also made a recreation of the canon Breen ship yesterday; it's going to be one of their cruisers. Will post pictures of it sometime.

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Post by Phantom » Thu Jun 26, 2008 1:50 pm

cool, look 4ward 2 seeing it
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Post by doci7 » Fri Jun 27, 2008 4:44 pm

Here's the canon ship...

<IMG SRC="http://www.freewebs.com/pultrus/canbreen.bmp">

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