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Project: Breen Battleship

Posted: Sat Jun 07, 2008 2:57 am
by doci7
I probably should've done this a while ago but I decided that I was taking up way too much space sorting all of this out in a topic that was meant to be about recruiting. Besides, no one seems to have checked that topic in a while and I needed to make sure that Phantom knew I was still continuing. If my last post on the matter was in fact overlooked, I posted a shot of a model for a Breen Starbase that I finally was able to come up with, as well as a fairly unflattering shot of a Destroyer model. I also inquired as to how best to take the 'spec shots' that were requested of me some time ago. I really didn't know how they should be done, and I should have probably said so in the first place. Here are some shots anyway: if I'm doing them wrong somehow or they need to be labeled or each piece have its own multi-angled picture or whatever, then please let me know.

(Removed)

And here's the pictures that I mentioned of the other units.


That's all folks.

Posted: Sat Jun 07, 2008 9:08 am
by Phantom
I probably should've done this a while ago but I decided that I was taking up way too much space sorting all of this out in a topic that was meant to be about recruiting. Besides, no one seems to have checked that topic in a while and I needed to make sure that Phantom knew I was still continuing.

That's cool. You are the only one to have committed to continued helping at this point the others in that topic haven't gotten back to me yet which is a unfortunate. I was monitoring the topic and left feedback :)

If my last post on the matter was in fact overlooked, I posted a shot of a model for a Breen Starbase that I finally was able to come up with, as well as a fairly unflattering shot of a Destroyer model. I also inquired as to how best to take the 'spec shots' that were requested of me some time ago.

By Spec Shot, I mean something like this:


The starbase looks very nice :D not quite sure what the first picture is about though but you really need to weld the points together (control+n) and apply a smoother it'll get rid of the dark shades (control+w) I like the 408 poly cruiser too


I really didn't know how they should be done, and I should have probably said so in the first place. Here are some shots anyway: if I'm doing them wrong somehow or they need to be labeled or each piece have its own multi-angled picture or whatever, then please let me know.



Refer too above :)

Get me on ur MSN list lol. We'll talk texture and modding access




Adam,

Posted: Sat Jun 07, 2008 11:23 am
by doci7
Awesome, the spec shot thing is much easier than I imagined. My only problem is that I don't know anything about MSNing and stuff, only e-mail (now that college is out, this site is about the only thing I use the internet for). Heck, maybe MSN is nothing more than email; I just don't know. I guess you'll have to clue me in there. Anyhow, the first picture was another "spec-shot" as I understood the term in smooth-shaded mode. Whenever I do a smoothing it usually seems to have little or no effect (my Milkshape has always been a bit buggy), but I'll try. It's good to hear from you again on these matters; expect correct spec shots shortly.

...roughly a day later...

I removed the incorrect specs and here are the correct ones:

Posted: Tue Jun 10, 2008 7:20 pm
by Phantom
mmm, very nice. Now all it needs is some nice high-res textures :D



Ad'

Posted: Thu Jun 12, 2008 12:23 am
by doci7
? I thought you wanted spec shots because you could somehow use them to show me texture tricks, but for as long as I kept you waiting for the shots you might have forgotten that you asked for them in the first place (Laugh Out Loud and whatnot). I'd still be glad to know anything you can teach me about texturizificating stuff.

Posted: Thu Jun 12, 2008 1:50 am
by Phantom
lol i know :) havent hand time to sort stuff out atm though. When I get chance I'll map for you

Ad'

Posted: Thu Jun 12, 2008 10:26 pm
by doci7
Not a problem at all; I can wait. Your last comment just confused me; good to have that cleared up. Might try to come up with a shipyard design now.

Posted: Sat Jun 14, 2008 2:00 pm
by uss_shanker
i was wondering can the Enterprise-E be in a Gold Colour?

Posted: Sat Jun 14, 2008 3:19 pm
by Phantom
y?

Posted: Sat Jun 14, 2008 11:37 pm
by doci7
The Enterprise-E IS gold; resistance is futile. But seriously, whatever, and yeah.

Posted: Sat Jun 21, 2008 11:44 pm
by alterici
Hello. Well I believe that the standard Federation textures are exemplary. The Sovereign class has excellent contrast and usage of different grays. For example I cannot imagine Voyager looking quite the same in gold, it would just seem un-natural! As for resistance being futile - - - Nuh uh!! :?

Posted: Sun Jun 22, 2008 3:57 pm
by snoopy444
Yeah... The Enterprise-E wouldn't seem the same gold, I'm used to seeing it gray all the time. I think it is beautiful just the way it is.

Posted: Wed Jun 25, 2008 8:22 pm
by doci7
Alright, I got a picture of the new Breen Battleship I was talking about...

<IMG SRC="http://www.freewebs.com/pultrus/brflag.bmp">
<IMG SRC="http://www.freewebs.com/pultrus/brflagup.bmp">

I also made a recreation of the canon Breen ship yesterday; it's going to be one of their cruisers. Will post pictures of it sometime.

Posted: Thu Jun 26, 2008 1:50 pm
by Phantom
cool, look 4ward 2 seeing it

Posted: Fri Jun 27, 2008 4:44 pm
by doci7
Here's the canon ship...

<IMG SRC="http://www.freewebs.com/pultrus/canbreen.bmp">