Daniel Jackson Class Asgard Ship

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Daniel Jackson Class Asgard Ship

Post by mark » Sun Nov 13, 2005 8:41 am

been working on this on and off for a few days now, it`s to high poly for armada but if i get it good enough i`ll use it for texture maps for a low poly one :lol:

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jolt
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Post by jolt » Sun Nov 13, 2005 10:21 am

Whoa! That's....wow!
Engage!


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Post by morthamp » Sun Nov 13, 2005 9:56 pm

AWESOME 8O

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Post by CaptSyf » Sun Nov 13, 2005 10:33 pm

Too high poly... Bummer. Too bad you don't have Milkshape. There's a tool that you can cut down the polies with. Of coarse, there's a little re-touching work afterwards.

Great looking model although.

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Post by Majestic » Mon Nov 14, 2005 1:24 am

Outstanding work mate. :D

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Post by whohaw15 » Mon Nov 14, 2005 3:45 am

hey buddy thats one great model. could i maybe get that so i can make a physical model with it. if u want i could ship u one too. my email is whohaw15@hotmail.com of course once u have it completed and textured. thx

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Post by cecilzero1 » Tue Nov 15, 2005 8:35 pm

wow high high polie count is it?
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Post by mark » Wed Nov 16, 2005 7:40 pm

at the moment it is 4996 polys, i shall start textureing it tommorow and experiment with some different bump maps.

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Post by mark » Sun Nov 27, 2005 5:58 am

well i have finaly made a start on textures, the thing is the cannon model is just plain silver, which looks kinda boring so i have been experimenting a little, let me know whay you think?
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Post by KevinJ » Tue May 02, 2006 2:48 pm

looks great......so far
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Post by MajorPayne » Sat May 06, 2006 4:42 pm

Mark. Can you contact me ASAP concerning this. Thanks.

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Post by jamie_to_cute » Sat May 06, 2006 5:06 pm

lookks good :wink:

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