the poly count is 1687, vertices are a bit high at 3353 as i used shapemerge for a few bits thanks for the kind crits guys, i may add the daniel jackson soon as well
@ draconis_sharp ya shapemerge can pile on the polys, but i made bot a high poly model and this one, the poly count is pretty good i thin, just excessive vertices in there
@ cylon ms3d, i assume you mean milkshape? if so then it will import .3ds, it is the most common format around.
Space The Finale Frontier...It will take you a million light years from home...in a Galaxy far far away...in search of a home called earth.
(Sci Fi Armada)
no it is in .3ds format, i have submitted it to the site in this format so anyone can convert it if it goes up for dl.
i have also remade my daudaless class it is a better mesh but is higer poly than the old one, this one is 2786 polys is that two high for armada?
Space The Finale Frontier...It will take you a million light years from home...in a Galaxy far far away...in search of a home called earth.
(Sci Fi Armada)
i can lose a fair few polys should it end up to high, i have to add a wee bit towards the front section, however that should only add a few more polys says 30 or so, i figure thatat just under 3000 should be ok for an armada release?