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Posted: Fri Aug 29, 2008 2:01 am
by doci7
Genius! Any-who, guess I'll post a few pictures of my "mod". Hopefully there're some Stargate fans in the house...

The Ori arrive...
<IMG SRC="http://www.freewebs.com/pultrus/good2.jpg">


... and punish some unbelievers...
<IMG SRC="http://www.freewebs.com/pultrus/good.jpg">


... while elsewhere in space a Beliskner keeps watch of an Asgard shipyard.
<IMG SRC="http://www.freewebs.com/pultrus/good3.jpg">


How either of these races have made a comeback in the 24th Century is beyond me :) .

Posted: Fri Aug 29, 2008 11:28 am
by doci7
I'd say the Defiant looks great at close range; the real problem is the fact that in gameplay it's a really small unit so the details become difficult to see from far away. If there was, perhaps, a bit higher contrast between the different grays of the ship no one would be able to criticize it anymore.

Posted: Wed Sep 03, 2008 4:25 pm
by doci7
Ah, I wondered about this. I don't think hit chance has any effect on whether or not the ship hits a station. I might be wrong, but I think ships can't miss stations, except perhaps with torpedoes.

Posted: Wed Sep 03, 2008 8:41 pm
by USS_Oblivion
Don't ask why each and every shot has the Romulan gui, I always get it with this map for some reason lol.[/quote]

Why?

Posted: Sat Sep 06, 2008 1:48 am
by doci7
That's a pretty good setup if you ask me; the only thing I might change would be giving the Galaxy class a slight firepower edge of the Pelagic. (I might give the Steamrunner a phaser too, but that's sort of a side issue).

Posted: Sat Sep 06, 2008 1:17 pm
by kurn
if any one wanted to see anything from my mod i have some photos here

heres the orions ships and stations
<img src="http://i365.photobucket.com/albums/oo99 ... hot000.jpg" border="0" alt="Photobucket">

<img src="http://i365.photobucket.com/albums/oo99 ... hot001.jpg" border="0" alt="Photobucket">

also if u notice i have changed alot not just the ships i am working on configs for all my races just none are done

heres the multiplayer screen
<img src="http://i365.photobucket.com/albums/oo99 ... /multi.jpg" border="0" alt="Photobucket">

since its tmp era i thought that it might make it seem more realistic to have all the menus themed the same

heres the hydran who are the only ones beside the orions that are completey done though i may add some type of sensor for them but i have yet to do that
<img src="http://i365.photobucket.com/albums/oo99 ... t000-1.jpg" border="0" alt="Photobucket">

<img src="http://i365.photobucket.com/albums/oo99 ... t001-1.jpg" border="0" alt="Photobucket">
the only thing i forgot was the hydran out post

and heres what lyran stuff i have done

<img src="http://i365.photobucket.com/albums/oo99 ... t000-2.jpg" border="0" alt="Photobucket">

<img src="http://i365.photobucket.com/albums/oo99 ... hot002.jpg" border="0" alt="Photobucket">

and the reason those are the only races i have put screen shots of is because there the only ones done. the federation has been modified but i still have yet to complete them same with the Romulans and klingons. the borg have been raplaced with tholians who i have a race but its not really working.
one more thing is this isnt all i have changed i have voices for the races and i have changed other things such as transporter sounds and red alert and so on. also i even changed the slpash so if u create a shortcut of splash instead of armada it will have a different back ground and music as well as the main menu. also all the races expect the tholians have race music and the federation has different ones.

Posted: Sun Sep 07, 2008 1:12 pm
by doci7
That's pretty sharp! It's a more complete mod than many of the privately made ones I've seen. Nice work!

Posted: Sun Sep 07, 2008 4:22 pm
by kurn
alot when finshed it will be FEderation, klingon, romulan, tholian,Hydran, lyran,orion,Isc and mirak. i would like for them all to be playable but i have yet to figure out how to do that though i would very much like to. i have tried just about everything though. as i said if any of u would like it i can give u a copy but the only way i can send it is through aim. also the orion yard is from SFC op as are all the rest of the ships. and one more thing i didnt put there the orions can build the dom yard which acts as a monster builder to build all of the monsters from sfc which is actually quite legit cause in sfc op one of the cartels can use space monsters

Posted: Sun Sep 07, 2008 9:37 pm
by USS_Oblivion
kurn wrote:alot when finshed it will be FEderation, klingon, romulan, tholian,Hydran, lyran,orion,Isc and mirak. i would like for them all to be playable but i have yet to figure out how to do that though i would very much like to. i have tried just about everything though. as i said if any of u would like it i can give u a copy but the only way i can send it is through aim. also the orion yard is from SFC op as are all the rest of the ships. and one more thing i didnt put there the orions can build the dom yard which acts as a monster builder to build all of the monsters from sfc which is actually quite legit cause in sfc op one of the cartels can use space monsters
try asking phantom, hes putting 6 races into FT, but do it on general modding

Posted: Sun Sep 07, 2008 9:59 pm
by kurn
i kinda already did but i dont think he would give it to me but i dont really remember. any ways if he did its not like it would matter by the time i actually finish this future tense will probably be done

Posted: Tue Sep 09, 2008 10:13 am
by doci7
Nice job with the Borg too! Pardon my asking, but what has the Enterprise found? I'm not sure I'm familiar with that object, but it reminds me rather frighteningly of a Supergate.

Posted: Tue Sep 09, 2008 10:37 pm
by USS_Oblivion
cabal wrote:It's a Halo.
is it capturable PLEASE tell me it is?

Posted: Wed Sep 10, 2008 6:04 pm
by USS_Oblivion
dude, just give it the klingon super weapon, but make it 360 degrees, and make it so the ring doesnt blow up. By the way, if you've read the halo books, you should know that sentinals can combine. So why not let us combine 8 sentinals into a bigger one?

Posted: Wed Sep 10, 2008 11:49 pm
by USS_Oblivion
try the romulan super weapon, and design it to ba as powerful as the klingon super weapon, the make it not target halo?

Posted: Thu Sep 11, 2008 2:09 pm
by Zman
cabal wrote:I tried that a while ago. One of the big problems is that they both are hardcoded to destroy the unit that fires the weapon.
How about any of the other weapons that use a wave(repulsion/sensor jammer)?