dr:final conflict open beta test v1.01

developer of new ships and mods for the armada 1-2 game

Moderators: MrVulcan, thunderchero

uss_capital
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Post by uss_capital » Mon Jan 08, 2007 8:45 am

have you set the game speed to full ? , but the terran ships/stations do take a long time to build cause they have the better shields/hull

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NewBoRnLoseR
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Post by NewBoRnLoseR » Mon Jan 08, 2007 12:28 pm

yes i set it to full Thx :D i like this mod

uss_capital
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Post by uss_capital » Mon Jan 08, 2007 5:43 pm

surely it can't be that good with hardly any bugs 8O

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MrVulcan
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Post by MrVulcan » Tue Jan 09, 2007 3:39 pm

I found several bugs:

- The kingdom can not build the dreadnought because the research pod requires latinum, a resource that is not even displayed. (not sure if playing with finite map resources makes a difference. I've only tried with infinite)

- The kingdom freighter has no tooltip.

- The AI quits the game every time I play as terrans and it as the kingdom. I could not determine why exactly. I Have not tried playing on hard difficulty.

and a minor annoyance:

the research pods and the ships sometimes share the same name. This is misleading because one mightt think that you need to obtain this ship before you can begin constructing more.

Another thing, and I should mention that I am not familiar with the dark realities universe, I think that fighters are too weak. Maybe you could tweak weapons so that they are less likely to hit fighters, thereby prolonging their life. Currently, it only takes one shot to destroy a fighter.

Lastly, I think that there is room in this mod for some excellent rock-paper-scissors gameplay. THis could include different damage to different ships from the same weapon, as well as different hit/miss chance for the different weapons.

Anyhow, there are just my two cents. I think the mod is excellent; pls finish it :D

uss_capital
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Post by uss_capital » Tue Jan 09, 2007 7:01 pm

the mod needs to be played on the hard setting at full game speed to make it work (not sure why) , the pod odf files will be updated soon and latinum is not ingame and an oversite on my part :wink:

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Dontai
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Post by Dontai » Sat Jan 13, 2007 9:44 am

While i play as tasu terrain ai crashed on me quite alot it seem to happen right after i get tasu second ship yard built.

uss_capital
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Post by uss_capital » Sat Jan 13, 2007 12:42 pm

please list your system specs , also did you set the graphic detail to max ? .
not sure why it crashes on you , i have tested the terran ai alot and not had problems :?

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Dontai
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Post by Dontai » Wed Jan 17, 2007 2:52 pm

im going to go through large amount of testing to find the crashing proplem:

So far:

You need to get some new moon textures, you can see the lines were the texture come togethor and it looks bad.

Ill post more when i find them.


PS: nope graphic are at hafe.

and you made the star base way to powerfull damn 28 ship couldnt even lower the sheilds

maxHealth = 9350000 8O

and after looking at the ai you seem to have rush through it

and why does every thing cost so much?

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