DR2 Ships (image heavy)

developer of new ships and mods for the armada 1-2 game

Moderators: MrVulcan, thunderchero

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rodglas
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Post by rodglas » Sun Feb 24, 2008 6:09 pm

That thats the stuff.

Rod

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Post by uss_capital » Sun Feb 24, 2008 7:58 pm

thx , what else does it need ? i'am stuck for ideas

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Post by uss_capital » Sun Feb 24, 2008 10:02 pm

i have decided to change the classof this ship to a warship , i am aiming for 3000 poly as you will not build many of these . it stands @2600 poly atm , comments please

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Post by MrVulcan » Sun Feb 24, 2008 11:42 pm

I really like the way this ship is progressing. The fighter bays look quite interesting (is that what those pods on the sides are?). I'd make them a little bulkier; possibly longer as well.

On second though, if they're weapon arrays, might leave them as they are.

The back end is turning out really nice as well. Is that armour that covers the engines?

Also I think that the rectangular base towards the back of the ship can be modified slightly. Here's what I have in mind for that (can you spot the difference :P :



I've modified the rectangular base at the back in this mockup. It now tapers towards the ship with the engine "block" remaining unchanged.

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rodglas
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Post by rodglas » Sun Feb 24, 2008 11:45 pm

I don't know if it really needs much else from my point of view. I don't think she even needs those pods.

Maybe just one, to give it an interesting not entire symmetrical look in the same vain as the SG Ancient battlecruiser.

Rod

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Post by uss_capital » Mon Feb 25, 2008 12:19 am

well here is another updated mesh , it now stands in at 2990 poly , i do not realy want to add any more to it cause of the poly count . i have so many things i want to add to it but cannot :(

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Post by uss_capital » Mon Feb 25, 2008 1:18 am

rodglas wrote:I don't know if it really needs much else from my point of view. I don't think she even needs those pods.

Maybe just one, to give it an interesting not entire symmetrical look in the same vain as the SG Ancient battlecruiser.

Rod
you mean something like this ?

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rodglas
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Post by rodglas » Mon Feb 25, 2008 5:45 pm

Thats it, I like that. Do as you will but I think that looks pretty freakin' sweet.

Rod

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Post by uss_capital » Mon Feb 25, 2008 9:24 pm

or this one

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Post by uss_capital » Mon Feb 25, 2008 11:40 pm

here is another design i am working on and is far from finished , comments etc welcome

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rodglas
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Post by rodglas » Mon Feb 25, 2008 11:52 pm

I really like the shape of the new one so far.

As for the First one, the last pic is the best, I would go with that one. :)

Rod

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Post by Atlantis » Tue Feb 26, 2008 6:12 am

For the first one, I'd go with the design which doesn't have any pods.

However, keep the model of the pod itself... If you do an artillery ship at some point, those pods would be perfect...

As for the second design, I think it's a bit soon for me to make a judgment, but it looks like it will turn out well =)

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Post by uss_capital » Tue Feb 26, 2008 10:34 am

not 100% sure on what to do with the front of this mesh , weather or not to do it like the first ship or something like the ships from b5 earth alliance (flat fronted)

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Post by uss_capital » Wed Feb 27, 2008 6:40 pm

not sure i am liking this one , updated alittle

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Post by Atlantis » Wed Feb 27, 2008 8:14 pm

I'd get rid of one or two of the indents in the sides. It's ok having them someplaces, but not everywhere.
Stick with it, i like this one, it'd make a good smaller ship like a destroyer or light cruiser...

Any idea what kind of texture style you're looking at for these?

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