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DR2 Ships (image heavy)

Posted: Mon Feb 18, 2008 12:18 pm
by uss_capital
this is the first new terran ship , it will be either a heavy destroyer of cruiser . it stands in at 1230 poly atm and is still work in progress , this will be around 1500-2000 poly when finished . they will be higher poly than the tauz ships cause the terran's have larger but fewer ships

Posted: Thu Feb 21, 2008 12:13 pm
by Dan1025
Great design, I like the detail on the engines.

Keep it up :)

Posted: Thu Feb 21, 2008 9:09 pm
by uss_capital
updated alittle

Posted: Fri Feb 22, 2008 1:31 pm
by Dan1025
Very nice.

Keep it up :)

Posted: Fri Feb 22, 2008 11:05 pm
by uss_capital
updated and now @2040 poly , not sure if i like it now lol

Posted: Sat Feb 23, 2008 7:35 am
by Atlantis
Looks good. And I'm sure it'll look even better when textured.

I'd give it a bit more depth in its centre section, to maybe make the whole thing a bit taller. Looking at the files of the old mod, egemini.sod, I think that's a good design style to follow, and this ship already seems to show a lot of similarity with it...

Posted: Sat Feb 23, 2008 8:32 am
by Dan1025
Indeed it does. Nice job :)

Posted: Sat Feb 23, 2008 6:50 pm
by rodglas
I think the aft end looks weak, the rest looks good though. If you beef up the aft section I think it will look much better.

Rod

Posted: Sat Feb 23, 2008 7:30 pm
by uss_capital
remind me again which is the aft lol (i've forgot)

Posted: Sat Feb 23, 2008 8:03 pm
by rodglas
back

Posted: Sun Feb 24, 2008 9:02 am
by uss_capital
Atlantis wrote:Looks good. And I'm sure it'll look even better when textured.

I'd give it a bit more depth in its centre section, to maybe make the whole thing a bit taller. Looking at the files of the old mod, egemini.sod, I think that's a good design style to follow, and this ship already seems to show a lot of similarity with it...
can you please post a pic of the gemini ship , i don't have a2 installed atm :?

Posted: Sun Feb 24, 2008 10:02 am
by uss_capital
i am in the process of reworking the rear atm , removing the engine pods from the sides has given me 500-600 poly to play with

Posted: Sun Feb 24, 2008 12:58 pm
by rodglas
Thats much better imo. A big improvement.

On the other hand, if it were me I'd probably move those engines from the sides and put them on the top and bottom closer to the centreline in back of the ship. Basically "square up" the aft section more. Everything forward of that looks perfect.

Posted: Sun Feb 24, 2008 4:07 pm
by uss_capital
well this could be an updated version which i thought look good in max , but the pic does not look as good :?

Posted: Sun Feb 24, 2008 5:02 pm
by uss_capital
updated alittle , i am starting to like this one lol