Whats New?

Take control of one of 6 races in a galaxy wide war in the TMP Era

Moderators: thunderchero, MrVulcan

Post Reply
User avatar
SquireJames
Cadet 4th Year
Cadet 4th Year
Posts: 123
Joined: Wed Feb 15, 2006 3:00 am
Location: Stoke-on-Trent, UK
Contact:

Whats New?

Post by SquireJames »

Hello again AFC forumites!

Well, whats changed since I last posted? Answer? A LOT

In a quick summary, we now have our own hosting and forum (I will provide the link once i've cleared it with the admin here) and we current have a 1.1 Release, with a small patch (a few hundred kbs) available on the afforementioned forum.

I am pretty sure you can find it on Google. Its a bit of a search but until i've cleared it with the staff its the only way I can forward you to it.

So, anyways, enjoy!

Squire James
User avatar
Zman
Ensign
Ensign
Posts: 376
Joined: Tue Sep 06, 2005 2:00 am
Location: I wish I knew.
Contact:

Post by Zman »

I've been tracking the progress of this mod and I really like what you're doing for the Terran Empire ships.
My Games:
NR2K3(750+ tracks;5000+ cars)
ST:BC(latest KM-custom) ST:Legacy(custom)
ST:Armada(custom) ST:Armada2(custom)
ST:FO(latest version)
SW:EAW(custom) SW:FOC(custom)
TF2: Name - 086gf
User avatar
SquireJames
Cadet 4th Year
Cadet 4th Year
Posts: 123
Joined: Wed Feb 15, 2006 3:00 am
Location: Stoke-on-Trent, UK
Contact:

Post by SquireJames »

Thanks :) I'm a little undecided on how to include them. I am hoping to have a gate system, where the Terran Empire don't build their ships, they just gate them in from the Mirror Universe (bit like the heavier Tholian ships coming from Andromeda)
User avatar
kurn
Cadet 4th Year
Cadet 4th Year
Posts: 117
Joined: Sun Mar 25, 2007 2:00 am
Contact:

Post by kurn »

i know this has nothing to do with your mod but i was wondering if u would like a copy of mine the one ive been making from yours. its not done but there is alot i have done with it i think u may be impressed there are pictures on the show off your mod topic in general chat i think
User avatar
SquireJames
Cadet 4th Year
Cadet 4th Year
Posts: 123
Joined: Wed Feb 15, 2006 3:00 am
Location: Stoke-on-Trent, UK
Contact:

Post by SquireJames »

I certainly wouldn't refuse a copy :) Will be interesting to see a different slant on the TMP Era.
User avatar
hms_custody
Cadet 4th Year
Cadet 4th Year
Posts: 167
Joined: Sat Aug 02, 2008 2:00 am

coolio

Post by hms_custody »

one thing i didnt like was the phaser sound effects and the power of the phasers if your making another mod can you make them sound a little better with more power lol.


Image
User avatar
SquireJames
Cadet 4th Year
Cadet 4th Year
Posts: 123
Joined: Wed Feb 15, 2006 3:00 am
Location: Stoke-on-Trent, UK
Contact:

Post by SquireJames »

Well, the phaser sound comes straight from KA, hence I stick with it. The balancing of both ship strength and weapons is carefully extrapolated from KA itself also.
USS_Oblivion
Ensign
Ensign
Posts: 256
Joined: Mon Jun 09, 2008 2:00 am
Location: In the Shadows...

Post by USS_Oblivion »

why isnt it in a exe format, its really hard for me to unpack it...
User avatar
SquireJames
Cadet 4th Year
Cadet 4th Year
Posts: 123
Joined: Wed Feb 15, 2006 3:00 am
Location: Stoke-on-Trent, UK
Contact:

Post by SquireJames »

KA2 is in an exe :?
USS_Oblivion
Ensign
Ensign
Posts: 256
Joined: Mon Jun 09, 2008 2:00 am
Location: In the Shadows...

Post by USS_Oblivion »

I mean the original KA
User avatar
SquireJames
Cadet 4th Year
Cadet 4th Year
Posts: 123
Joined: Wed Feb 15, 2006 3:00 am
Location: Stoke-on-Trent, UK
Contact:

Post by SquireJames »

KA:TC? Well back then I didn't use exes as I prefered a mod where people could see what it entailed (code wise and models wise) before installing.

If you have Armada 2 I Strongly suggest KA2, as it is a momental improvement over the original KATC.
Post Reply