Whats New?

Take control of one of 6 races in a galaxy wide war in the TMP Era

Moderators: MrVulcan, thunderchero

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SquireJames
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Whats New?

Post by SquireJames » Thu Sep 18, 2008 5:23 pm

Hello again AFC forumites!

Well, whats changed since I last posted? Answer? A LOT

In a quick summary, we now have our own hosting and forum (I will provide the link once i've cleared it with the admin here) and we current have a 1.1 Release, with a small patch (a few hundred kbs) available on the afforementioned forum.

I am pretty sure you can find it on Google. Its a bit of a search but until i've cleared it with the staff its the only way I can forward you to it.

So, anyways, enjoy!

Squire James

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Zman
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Post by Zman » Fri Sep 19, 2008 1:26 pm

I've been tracking the progress of this mod and I really like what you're doing for the Terran Empire ships.
My Games:
NR2K3(750+ tracks;5000+ cars)
ST:BC(latest KM-custom) ST:Legacy(custom)
ST:Armada(custom) ST:Armada2(custom)
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SW:EAW(custom) SW:FOC(custom)
TF2: Name - 086gf

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SquireJames
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Post by SquireJames » Fri Sep 19, 2008 8:29 pm

Thanks :) I'm a little undecided on how to include them. I am hoping to have a gate system, where the Terran Empire don't build their ships, they just gate them in from the Mirror Universe (bit like the heavier Tholian ships coming from Andromeda)

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Post by kurn » Sat Sep 20, 2008 2:00 pm

i know this has nothing to do with your mod but i was wondering if u would like a copy of mine the one ive been making from yours. its not done but there is alot i have done with it i think u may be impressed there are pictures on the show off your mod topic in general chat i think

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Post by SquireJames » Sat Sep 20, 2008 3:59 pm

I certainly wouldn't refuse a copy :) Will be interesting to see a different slant on the TMP Era.

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hms_custody
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coolio

Post by hms_custody » Sat Sep 20, 2008 7:38 pm

one thing i didnt like was the phaser sound effects and the power of the phasers if your making another mod can you make them sound a little better with more power lol.


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SquireJames
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Post by SquireJames » Sat Sep 20, 2008 9:56 pm

Well, the phaser sound comes straight from KA, hence I stick with it. The balancing of both ship strength and weapons is carefully extrapolated from KA itself also.

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Post by USS_Oblivion » Sun Sep 21, 2008 12:51 am

why isnt it in a exe format, its really hard for me to unpack it...

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Post by SquireJames » Sun Sep 21, 2008 3:34 am

KA2 is in an exe :?

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Post by USS_Oblivion » Sun Sep 21, 2008 12:41 pm

I mean the original KA

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SquireJames
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Post by SquireJames » Tue Sep 23, 2008 8:20 pm

KA:TC? Well back then I didn't use exes as I prefered a mod where people could see what it entailed (code wise and models wise) before installing.

If you have Armada 2 I Strongly suggest KA2, as it is a momental improvement over the original KATC.

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