Fleet Command Update

Improving the standard game, Better grapics, New units

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AFC
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Fleet Command Update

Post by AFC » Fri Jan 16, 2009 6:25 pm

Here what done so far.

Space Objects
1. Nebula Textures
2. 4 New suns with sun glow
3. 2 New regular Dilithium Moon
4. 1 New Inexhaustible Dilithium Moon(INF)
5. 4 New moons
6. 4 new inf moons
7. 10 New Planets
8. 1 new nubula (Tachyon Nebula) from armada 2
9. wormhole change open size.
10. New Red wormhole


Miscellaneous Changes
1) Armada Map editor built right into start menu (no more making short cuts to edit a map)
2) New Intro Movie
3) New Federation GUI (unknown author was made for me years ago and project I never released)
4) Removed over 700 useless files from textures folders
5) New Collision
6) New ship physics
7) New Load Screen


STATIONS


COMBAT SHIPS
1) new scout ship Oberth Class by MP Project
2) new texture venture class by Capt fingers
3) new Defiant Class and Worf's USS Avenger by 9 of nine
4) new Akira Class by 9 of nine
5) New Steamrunner Class by 9 of nine
6) New Galaxy by by Admiral
7) New Enterprise D by 9 of Nine


Federation odf corrected Hardpoints
fscout.odf
fscout2.odf
fdestroy.odf
favenger.odf
fcruise1.odf
fcruise2.odf
fentd.odf
fgalaxy.odf

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Post by AFC » Wed Jan 21, 2009 3:43 pm

New Change NO cd required and it a standalone version so it will not interfear with any of your mods.


Planets are fixed and working

Image


Federation Ships with new textures

Image

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Post by pepperman » Wed Jan 21, 2009 4:53 pm

Looking sweeter and sweeter

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Post by AFC » Wed Jan 21, 2009 6:04 pm

pepperman wrote:Looking sweeter and sweeter
pepperman that prem can you make damaged texture for that ship you sent me, it for first mission when it comes out of wormhole it will be last fed ship.

Going to see if i can have nebula hp fixed they suck.


NO GAME CD REQUIRED YES THAT RIGHT

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Post by pepperman » Wed Jan 21, 2009 6:26 pm

So you want the prem with a set of damaged textures applied...i might be able to do that. Might be the weekend before I can get to it though as I am working on a romulan warbird for my mod at the moment.

if you tell me what model you are using and where you want the hps i can probably fix that for you as well

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Post by AFC » Wed Jan 21, 2009 7:20 pm

Fallengraces wrote: I LOVE THIS MAN!!!!!!!!!!!!!!!!

Though i have to ask after this release would there be a chance of you or another member releasing the background, nebs,etc as a separate mod/a?don
Contact me on im. I can give you nebulas, backround for now, space bodys will be released with package. Im only releasing stock Game done over.

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Post by AFC » Thu Jan 22, 2009 12:23 am

I can send you all modded files im just not going to pic mod apart right now, you can just look and remove federation files and you will have the space package.


Yes I sent cabal the alpha pack when i started my mod.

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Ships missing

Post by hms_custody » Thu Jan 22, 2009 10:24 pm

i noticed tht u have the interepid class ship but whatever happend to

nx-class
Ambassoder-class
excelsior-class

those ships would b nice to see in this mod ur making new colours cud b added to the ships rather then the standerd grey :P

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Re: Ships missing

Post by Zman » Fri Jan 23, 2009 3:51 am

hms_custody wrote:i noticed tht u have the interepid class ship but whatever happend to

nx-class
Ambassoder-class
excelsior-class

those ships would b nice to see in this mod ur making new colours cud b added to the ships rather then the standerd grey :P
Maybe because this isn't that kind of mod? This is pretty much an improved/updated stock mod. Therefore, unit count = looow. :wink:
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Post by AFC » Tue Feb 03, 2009 3:22 pm

more updates 7 new blackholes have been finished. Stock Planets are somewhat done need a few tweaks.

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very cool

Post by hms_custody » Tue Feb 03, 2009 9:40 pm

Very cool by the way its not an offence to reply to everytopic is it ? because i feel that when im replying to a topic it does seem annoying to me .

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