Fleet Command Progress report (armada 1 made right)

Improving the standard game, Better grapics, New units

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AFC
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Fleet Command Progress report (armada 1 made right)

Post by AFC » Mon Mar 23, 2009 11:08 pm

This pack is the full game, has no/cd crack so it a complete standalone so if your disk is messed up your all set with this mod.

Need a armada 2 modder to convert space package over to armada 2.

Space Package is done

1. 6 new nebulas
2. 12 named planets
3. 8 Dilithium Moons (4 moons are doubled as infi moons)
4. 13 Regular Moons
5. 6 new suns
6. 2 borg planets
7. 6 class D planets
8. 6 class H planets
9 . 6 class I planets
10. 8 class J planets
11. 6 class K planets
12. 6 class L planets
13. 10 class M planets
14. 5 class W planets (water worlds)
15. 4 class Y planets (deemon worlds)
16. 5 ringed planets
17. 7 blackholes
18. 2 wormholes
19. New load Screen
20. 5 new backround textures

New start menu with all the tools at your finger tips


Image


New Weapon textures by rake
1) Klingons
2) Federation
3) Borg
4) Romulans
5) Dominion
6) Cardassians
7) Son'a

Miscellaneous Changes
1) New Intro Movie by Pepperman
2) Removed over 700 useless files from textures folders
3) New Collision file by AFC
4) New ship physics by MrVulcan

Fereration all ships done

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WarrenG12
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Post by WarrenG12 » Wed Mar 25, 2009 6:38 pm

Awesome!! when will it be available for download?

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Post by Darklight » Sat Jun 30, 2012 5:29 am

Sorry to Necropost but I was wondering if Fleet Command still exists?
:roll:
Tuvok: "We're not building a 'hot-rod' Mister Paris."
Paris: "That's excatly what we are building an ultra-aerodynamic, ultra-responsive hot-rod!"

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MrVulcan
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Post by MrVulcan » Sat Jun 30, 2012 11:04 am

I had a version of this, probably not the latest. This was back when I contributed some physics files and map objects to the mod. As far as I know, the mod was never completed. AFC reworked the first mission, and that's where it stopped. I'll look around in the archives to see if I still have it.

Most of the units, map objects and weapons were done. Would be nice to revive this, or at least release the assets so that someone can re-purpose them elsewhere.

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Post by Darklight » Sat Jun 30, 2012 11:02 pm

Could some of the stuff from Fleet Command be worked into Future Tense?
Tuvok: "We're not building a 'hot-rod' Mister Paris."
Paris: "That's excatly what we are building an ultra-aerodynamic, ultra-responsive hot-rod!"

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MrVulcan
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Post by MrVulcan » Wed Jul 04, 2012 10:05 am

Actually, the suns, some planets, and physics files are worked into FT as well :)

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