Voyager project on hold for easter!

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steviegirl
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Voyager project on hold for easter!

Post by steviegirl » Thu Apr 09, 2009 8:38 am

Puting project on hold for easter weekend!Happy Easter too ALL! :!:
"He´s dead Jim,you get the tri-corder,I´ll get his wallet."

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Post by pepperman » Fri Apr 10, 2009 12:41 pm

steviegirl, tell us more about your mod project. I don't recall you mentioning it before.

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Post by Zman » Fri Apr 10, 2009 1:48 pm

pepperman wrote:steviegirl, tell us more about your mod project. I don't recall you mentioning it before.
lol I dont know how you could miss it, shes made like 10 threads about it in not even the past year.
My Games:
NR2K3(750+ tracks;5000+ cars)
ST:BC(latest KM-custom) ST:Legacy(custom)
ST:Armada(custom) ST:Armada2(custom)
ST:FO(latest version)
SW:EAW(custom) SW:FOC(custom)
TF2: Name - 086gf

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Post by steviegirl » Sat Apr 11, 2009 5:50 am

:lol: Well,it takes place after endgame,star trek 10 time line.Haven't realy been working on it alot.I got the idea becouse somebody made an A1 version,and forgot to make one for A2.I have had many incarnations with my other computer,and NOw up too version 10.I am trying to bring back,and/incorperate fighters like Square James had for Ka:A2 version,witch got pulled,and Ironicaly I lost my version of it from a system fallier!I haven't decided to have them as a super weapon,(Like Mr.square had),or make the cruisers and bigger ships carriers.The old sfb allowed you to loanch shuttles,and I thought it would be cool.Why don't destroyers have an ability to detect cloak?Navel Destroyers can detect subs.Anyway....thats what is going on for a year.The ticker on this site did have anouncements of my mod,hardly nobody seemed interested.
"He´s dead Jim,you get the tri-corder,I´ll get his wallet."

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pepperman
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Post by pepperman » Sat Apr 11, 2009 9:37 am

Thanks for the update steviegirl.

So from your description below, I conclude that it is an A2 mod, correct?

Also, have you posted pics of it in the show of your mod thread. I so need to pay closer attention to these things as a lot of good infor get transmitted in that thread (e.g., CABAL'a shield ideas).

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Post by steviegirl » Mon Apr 13, 2009 4:19 am

yes its for A2.and hehe...hohoho.....hahaha! :twisted:
"He´s dead Jim,you get the tri-corder,I´ll get his wallet."

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Post by Zman » Mon Apr 13, 2009 1:53 pm

steviegirl wrote:I am trying to bring back,and/incorperate fighters like Square James had for Ka:A2 version,witch got pulled,and Ironicaly I lost my version of it from a system fallier!
You can still get Squire's(not Square lol) KA2 mod, he has his own website...I just don't remember the name of it though.

EDIT:Here it is! http://klingonacademy2.hailingfrequency.co.uk/
My Games:
NR2K3(750+ tracks;5000+ cars)
ST:BC(latest KM-custom) ST:Legacy(custom)
ST:Armada(custom) ST:Armada2(custom)
ST:FO(latest version)
SW:EAW(custom) SW:FOC(custom)
TF2: Name - 086gf

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steviegirl
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Post by steviegirl » Tue Apr 14, 2009 2:30 am

Tanx dude!Downloading it NOW!
"He´s dead Jim,you get the tri-corder,I´ll get his wallet."

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