I hope this doesn't sound too stupid, but can a ship be made to have secondary shields along with its normal standard primary shielding system? I tried making it so that a ship could build a shield, but that only created an error that crashed the game, even with changing the class labels and toggled settings (like planet=1, ship=1, etc). I'm doing this so that the Reman Scimitar I'm using can have both primary and secondary shields.
Another thing: the corbomite reflector sort of simulates this, except in a different way. I know that I can restore a ship's special energy by using a special weapon that has a line that says, "specialEnergyCost = -100". Is there a line that can be added like "shieldCost" or something similar to that? That would make it so that when the shields collapse, the ship could engage a special weapon that brings the secondary shields online (not shield regeneration like the sphere, but something that could make the ship act like it has secondary shields). Also, the ship would have to be able to do this only once - if the secondary shields were exhausted, then the hull would be hit, unless the primary shields regenerate. I don't think it's possible to do this the way I'm thinking, but who knows?
