i have a few questions which i wouldn't mind some help with..
first off, how do i get a ship to stop pointing towards its target? For example, i want my battlestar to stop spinning on the spot to point at a passing scout ship.. If its gonna fire at all i want the battlestar to remain stationary while its dorsal guns try to take out the scout. The guns are pulse based and have the range, and and i have turned off the restricted firing arc.. But the battlestar always eventually turns to face its opponent. I do not wish to eradicate its turning towards enemies completely however, because i want it to face them when it launches nukes.
second, i want the battlestar to Have a slow and lumbering sort of physics to it.. How would be the best way to do this?
third: would it be possible to use a system similar to the galaxy class's seperating/combining ability to launch and recall a squadron of attack vipers?
i had a few others but i can't remember them right now.
Please ignore and glaring spelling or grammatical errors that may be present as i'm posting from my phone during lunch at work lol.
cheers, i look forward to replies
