Search found 287 matches

by xDx
Thu Jul 02, 2020 7:37 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

or the code having some deeply embedded bias against them
Hmm I guess I'll have to change that :cool:
by xDx
Thu Jul 02, 2020 5:33 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

You could use F12 to lift the FoW
I didn't realize there was cheats lol. Yea, after that I saw a bunch more systems except for the Roms they only had a total of six. Bad spawn for them it looked like tho. Everything looks good! :up:
by xDx
Thu Jul 02, 2020 5:22 pm
Forum: Supremacy
Topic: Combat Discussion
Replies: 208
Views: 41136

Re: Combat Discussion

:up: :up: :up:
by xDx
Wed Jul 01, 2020 6:43 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

What do you mean when you say that they are not expanding? Colonizing. Yea they explored and built colony ships and had maybe 3-4 systems by turn 200 but that was the most I could see besides me who had like 20 by that time. But obviously it was something wonky on my end and I should've tested more...
by xDx
Tue Jun 30, 2020 7:47 pm
Forum: Supremacy
Topic: Combat Discussion
Replies: 208
Views: 41136

Re: Combat Discussion

Has the team thought of the idea of a 2D combat engine for starters? Something like Distant Worlds Universe implemented. The developer behind that game (just one guy) made it work pretty well considering the scope of DWU. Also I know for the sequel he is writing a 3D combat engine from scratch. Mayb...
by xDx
Tue Jun 30, 2020 7:41 pm
Forum: Multiplayer Games
Topic: Anyone up for a tournament?
Replies: 15
Views: 7327

Re: Anyone up for a tournament?

Good luck guys!
by xDx
Tue Jun 30, 2020 7:39 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

but the invasion code overrode it and they subjugated the colony instead
Wait, shut the front door, you mean minors can actually take systems in this game???
by xDx
Tue Jun 30, 2020 7:37 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

The Raider code is working nicely. The Klingons were being raided by a fleet of 10 Kazon Raiders. :twisted: MWAHAHAHA. Love it Noticed a few issues, will look into them. There should be a new full release soon. Will this release be a patch or a new full release version? Speaking of which, I'll take...
by xDx
Tue Jun 30, 2020 7:31 pm
Forum: Mirror Universe mod
Topic: Mirror Universe mod beta 2 out of testing 7-10-2020
Replies: 15
Views: 1238

Re: Mirror Universe mod beta 2 now available 6-22-2020

as for xDx issue with Ktarian scout, it was a phantom ship path/fleet issue. Not sure why we have been seeing this issue more lately (old vanilla bug), but reloading saved game will normally remove/reset this issue. Has it been THAT long I no longer remember that particular vanilla bug or is it jus...
by xDx
Mon Jun 29, 2020 1:15 pm
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

- Warlike minors might attack nearby colonies (of empires) [still needs work]
Looking forward to seeing how this works out!
by xDx
Sun Jun 28, 2020 12:15 pm
Forum: Mirror Universe mod
Topic: Mirror Universe mod beta 2 out of testing 7-10-2020
Replies: 15
Views: 1238

Re: Mirror Universe mod beta 2 now available 6-22-2020

It was redeployed to be by itself. Was still showing as medium range. I didn't actually build any these were ships already had by them when membered.
by xDx
Sun Jun 28, 2020 11:30 am
Forum: Mirror Universe mod
Topic: Mirror Universe mod beta 2 out of testing 7-10-2020
Replies: 15
Views: 1238

Re: Mirror Universe mod beta 2 now available 6-22-2020

Quick note for you to take a look at TC. Ktarian scouts state they have long range when in fact they have medium range.

Edit: You want bug reports here or in other MUM topic?
by xDx
Fri Jun 26, 2020 11:17 am
Forum: Supremacy
Topic: Problems with 64-bit Windows 10
Replies: 142
Views: 76251

Re: Problems with 64-bit Windows 10

Interesting. I'm curious how you came to find that workaround lol. Not sure if I need it because I've double clicked multiple ships from scouts to cruisers to build them and no crash. I did do the old "run as administrator" bit to start the exe and *knocks on wood* that seemed to do the tr...
by xDx
Fri Jun 26, 2020 2:34 am
Forum: Supremacy
Topic: Supremacy new release
Replies: 2816
Views: 830386

Re: Supremacy new release

:up: :up: :up:

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