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by astrotrooper
Sun Oct 02, 2011 9:16 am
Forum: Showcase Ships/Stations/3D-FX
Topic: Pre-Tos Romulan ship pack
Replies: 2
Views: 3988

Pre-Tos Romulan ship pack

. This pack contains most of the pre-tos romulan ships of the romulan war era and post-war era in the "Starfleet Museum" timeline. (http://www.starfleet-museum.org/) There are 2 additional ships I wanted to do for the romulans, as well as the UESN and early federation ships, and a few Klin...
by astrotrooper
Fri Jun 17, 2011 7:31 pm
Forum: Babylon 5 Mod
Topic: Babylon 5 Mod
Replies: 24
Views: 18639

It works OK. (and I don't play multiplayer anyway. ) you might want to re download B5 mod it should work fine. you may have a strange corrupt download. I thought of that, I DL-d it 3 times - have 3 separate copyes - all produced the same result. BTW. how do you adjust ship size for models that don't...
by astrotrooper
Thu Jun 16, 2011 12:12 am
Forum: Babylon 5 Mod
Topic: Babylon 5 Mod
Replies: 24
Views: 18639

as for B5 mod when it is installing it is not locating the backup files I have no idea why. Aha... I thought the install process was a little too short.. extract the english.res to the folder B5 would use. then reinstall B5 mod ignore the warning folder already exists. Ok - I think that did it - th...
by astrotrooper
Wed Jun 15, 2011 4:26 pm
Forum: Babylon 5 Mod
Topic: Babylon 5 Mod
Replies: 24
Views: 18639

My backup files are where they are supposed to be. And every other mod, and the multiinstaller works just fine. The B5 mod does not install anything other than the main B5 res, and 2-3 other files. Every other mod installs a multitude of files. Is that supposed to be that way? And how do you fix it?...
by astrotrooper
Tue Jun 14, 2011 7:39 pm
Forum: Babylon 5 Mod
Topic: Babylon 5 Mod
Replies: 24
Views: 18639

I just downloaded file and worked fine. All I get in the file when I install is the res file, the exe and the uninstall files. No DLL's. I don't know if that is the way it is supposed to install. (I do have my BOTF installed in a folder other than default) your main multi installer backup files are...
by astrotrooper
Mon Jun 13, 2011 4:43 am
Forum: Babylon 5 Mod
Topic: Babylon 5 Mod
Replies: 24
Views: 18639

Yup that's the exact one I got - I dl-ed it again - reinstalled just to be sure - and it still does not have the required DLL-s... Extract it to an empty folder.. check it. Anyhow I could duplicate the vanilla folder, and copy the .res, and the exe file over - but last time I did that I got the othe...
by astrotrooper
Mon Jun 13, 2011 3:21 am
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

Nice fleet of ships BTW. :D
by astrotrooper
Mon Jun 13, 2011 3:12 am
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

Yeah - it's the conversion to hot file (and manual editing of the hot file) that will ultimately determine the scale. Plus the Ultimate Editor.

But unless you make it huge in 3ds (or whatever program you're using) you probably will have to enlarge when you edit it in creator.
by astrotrooper
Sun Jun 12, 2011 5:27 pm
Forum: Babylon 5 Mod
Topic: Babylon 5 Mod
Replies: 24
Views: 18639

Yeah, ... downloaded it a while ago.. I tryed to install it yesterday (i got the multiinstaller and the corresponding B5 mod..) It's missing a few DLL -s. I copyed over all the missing stuff from the mirror mirror mod - than I got the MMM loading screen.. Than I reinstalled the B5 on top of al of th...
by astrotrooper
Sun Jun 12, 2011 5:13 pm
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

Well I realized, what happens is when you scale up an object the scale of the interpenetration gets scaled up too. So if an object separates at a minimum of say 0.0100 when you import it, if you upscale it x10 you also have to upscale the interpenetration tolerance by a factor of 10. (to 0.1000 in t...
by astrotrooper
Sun Jun 12, 2011 5:03 pm
Forum: General Chat Archive
Topic: Romulan/Vulcan bloodlines
Replies: 23
Views: 11696

The Romulan-Reman-Vulcan relation is based on Vulcans who rejected logic leaving (being expelled from) Vulcan. Which is why there is some bad blood between the Romulans and Vulcans - the Vulcans basically kicked the Romulans off their homeworld. According to the (non-cannon) history of the Romulan w...
by astrotrooper
Sat Jun 11, 2011 12:59 am
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

thanks for the feedback. i'll take care of the mentioned things. however i can't change the video anymore as i don't have the raw cuts anymore. That's all right it's basically a good video. What you can't edit you can just add a written supplement for. i won't recommend to seperate before scaling a...
by astrotrooper
Sat Jun 11, 2011 12:52 am
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

I looked at the separate by face tutorial just yesterday. One thing I noticed is the interpenetration tolerance - if you set it high to 0.1000 you will get ships that are fairly transparent (of course at that setting you can separate just about anything) - the lower you set the tolerance the more so...
by astrotrooper
Wed Jun 08, 2011 4:58 pm
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

You don't need to spend an hour showing them how to make a complex model - making a cylinder in 3-4 parts should do. Also it's worthwile advice to show how to use lith unwrap instead of uu3. My advice about that is multiple objects can be mapped from multiple angles and in lith it will show these ob...
by astrotrooper
Wed Jun 08, 2011 4:35 pm
Forum: Modding Information Archive
Topic: Hexes - Crashes
Replies: 39
Views: 16124

The export methods work fine - I only have one flt in there at a time so I don't know about multiples - but there is no problems there (so far) - except for the necessity of the scaling part which was not mentioned. As for improving the tutorial. I was planning to write a text file on it based on my...

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