Search found 6 matches
- Tue Sep 18, 2012 6:52 pm
- Forum: General Modding Information/Questions
- Topic: reducing ship count?
- Replies: 0
- Views: 1910
reducing ship count?
Hello guys, i have a question ... How can i achieve, that the max ship count is reduced? Of course, i know the maintaince-cost - but does the AI has this restriction, too? I'd like to have small fleets, especially to avoid battle crashs/-lag and to reduce the turn-lag ... Maybe by setting the maximu...
- Sat Sep 17, 2011 3:06 pm
- Forum: Modding Information Archive
- Topic: adding new voices
- Replies: 6
- Views: 3356
Re: adding new voices
so far so good, but isn't there the chance of converting an existing .wav to the correct format/sample rate/whatever ?
thx in advance
thx in advance
- Sat Sep 17, 2011 8:21 am
- Forum: Modding Information Archive
- Topic: adding new voices
- Replies: 6
- Views: 3356
adding new voices
Hey, i searched the forums but didn't find anything specific: I know that new .wav - files for voicesets must have a specific format - but I couldn't find a "tutorial" and (even more important) a program to convert the .wav files For example i'd like to include the original "We are th...
- Thu Sep 15, 2011 12:01 pm
- Forum: Galaxies MOD
- Topic: (Download) ST:BotF Galaxies MOD v0.4.0
- Replies: 830
- Views: 311739
Re: ST:BotF Galaxies MOD (Release v0.2.8) UPDATE
Hello Tethys Just a quick note for you - by looking through the mod stbof.res i found a little bug (or i think it is one) at dominions Outpost II. It has got the same stats as Outpost I - but needs more credits. Another thing i was wondering is ( i didn't try it and didn't look at all stats yet) if ...
- Thu Sep 08, 2011 12:42 pm
- Forum: No Building Upgrades Mod
- Topic: No Building Upgrades Mod 4.0 (updated 5-12-16)
- Replies: 18
- Views: 14368
Re: New Mod for you to try
Thx for the quick answer. Seems to be a lot of work? However, maybe other modders like this system as much as me and maybe integrate them in further mods.
Is there a full changelist for the final release?
Is there a full changelist for the final release?
- Thu Sep 08, 2011 7:06 am
- Forum: No Building Upgrades Mod
- Topic: No Building Upgrades Mod 4.0 (updated 5-12-16)
- Replies: 18
- Views: 14368
Re: New Mod for you to try
Hey thunderchero and hello forum! I am reading here and playing the botf mods now for years and finally i manage to respond ;) I am very thankfull to this mod, it's a great thing that all of these upgrading is gone. In addition to this, colonies on later techs are far quicker usefull - very nice! I ...