Hi guys
Sorry not much much lately.
Must get back into it.
Hodgy
Search found 9 matches
- Sun Feb 03, 2013 6:38 pm
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
- Sat Jul 07, 2012 12:25 pm
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
There any progress on this? Curious. Not much. been doing overtime at work. Tring to wright script to generate new buttons ( there is lots of them) currenty using TNG monitors font. if any one has any sugestions for a better '*.TTF" font that is close to oringal boft font, please post? my aim ...
- Thu Apr 26, 2012 6:34 am
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
Adams_Tool wrote:It's beautiful you dont know how badly i want to experience botf in 1920 res <3. Wont the biggest hurdle be 3d combat system?
When I Test a big space battle I'll let you know how it performs with all the extra area.
so far 1920 works quite well for the galaxy management.
Hodgy
- Sat Apr 14, 2012 6:30 am
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
How are you doing the rezising ???, in wich program, etc, i´m really intrigued. Im not resizing , Im generating new ones at higher resolution. I set myself high standards with images, enlargement will not do. creating the right size or creating bigger for shrinking is much better. and the how! I am...
- Fri Apr 13, 2012 8:26 am
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
hi there, how is this going :?: Hi I have bean working overtime recently, so slowly. I am generating new buttons at double resolution, instead of resizing ( I may create 4x size so they can better better resize to any res) Hopefully these new buttons should look like the original ones but bigger. w...
- Wed Mar 21, 2012 8:37 pm
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
Ha, I have a 1920x1080 monitor, too! just my old pc sucks... :mrgreen: 1920x1080 should be fairly easy. when I have resized or redraw some of the images for 1920x1200, a minor adjustment to the height would would still give a galaxy area of 1200x900 (1920x1200 gives 1360x1020) I like this, sadly my...
- Wed Mar 21, 2012 7:57 am
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
Hi
Got trek.exe patched to set zoom galaxy to 60x60 (pixels) solar system sectors.
check the 3rd and 4th images here :> http://www.scifienclave.co.uk/botf-hi-r ... -index.php
Hodgy
Got trek.exe patched to set zoom galaxy to 60x60 (pixels) solar system sectors.
check the 3rd and 4th images here :> http://www.scifienclave.co.uk/botf-hi-r ... -index.php
Hodgy
- Tue Mar 13, 2012 7:29 pm
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Re: Hires Project 1920x1200
so with time maybe bigger buttons at highger resolutions could be made Yes I plan to double width/height of some of the buttons. I think I'll right a script to do this (find all images below a certain size and resize) the main aim is to have a large galaxy view with detail like the small view, on a...
- Mon Mar 12, 2012 8:07 am
- Forum: Increasing Game Resolution + patchtool
- Topic: Hires Project 1920x1200
- Replies: 23
- Views: 17890
Hires Project 1920x1200
Hello All I am currently working on making botf run @ 1920x1200 resolution (Thanks the QuaserDonkey's 'repatch' and wdf editor tools) Some of my progress can be seen here. http://www.scifienclave.co.uk/botf-hi-res/botf-hires-index.php this is just a few screen dumps at the moment. web page displays ...