Search found 9 matches

by iamhodgy
Sun Feb 03, 2013 6:38 pm
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

Hi guys

Sorry not much much lately.

Must get back into it.

Hodgy
by iamhodgy
Sat Jul 07, 2012 12:25 pm
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

There any progress on this? Curious. Not much. been doing overtime at work. Tring to wright script to generate new buttons ( there is lots of them) currenty using TNG monitors font. if any one has any sugestions for a better '*.TTF" font that is close to oringal boft font, please post? my aim ...
by iamhodgy
Thu Apr 26, 2012 6:34 am
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

Adams_Tool wrote:It's beautiful you dont know how badly i want to experience botf in 1920 res <3. Wont the biggest hurdle be 3d combat system?

When I Test a big space battle I'll let you know how it performs with all the extra area.

so far 1920 works quite well for the galaxy management.

Hodgy
by iamhodgy
Sat Apr 14, 2012 6:30 am
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

How are you doing the rezising ???, in wich program, etc, i´m really intrigued. Im not resizing , Im generating new ones at higher resolution. I set myself high standards with images, enlargement will not do. creating the right size or creating bigger for shrinking is much better. and the how! I am...
by iamhodgy
Fri Apr 13, 2012 8:26 am
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

hi there, how is this going :?: Hi I have bean working overtime recently, so slowly. I am generating new buttons at double resolution, instead of resizing ( I may create 4x size so they can better better resize to any res) Hopefully these new buttons should look like the original ones but bigger. w...
by iamhodgy
Wed Mar 21, 2012 8:37 pm
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

Ha, I have a 1920x1080 monitor, too! just my old pc sucks... :mrgreen: 1920x1080 should be fairly easy. when I have resized or redraw some of the images for 1920x1200, a minor adjustment to the height would would still give a galaxy area of 1200x900 (1920x1200 gives 1360x1020) I like this, sadly my...
by iamhodgy
Wed Mar 21, 2012 7:57 am
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

Hi

Got trek.exe patched to set zoom galaxy to 60x60 (pixels) solar system sectors.


check the 3rd and 4th images here :> http://www.scifienclave.co.uk/botf-hi-r ... -index.php

Hodgy
by iamhodgy
Tue Mar 13, 2012 7:29 pm
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Re: Hires Project 1920x1200

so with time maybe bigger buttons at highger resolutions could be made Yes I plan to double width/height of some of the buttons. I think I'll right a script to do this (find all images below a certain size and resize) the main aim is to have a large galaxy view with detail like the small view, on a...
by iamhodgy
Mon Mar 12, 2012 8:07 am
Forum: Increasing Game Resolution + patchtool
Topic: Hires Project 1920x1200
Replies: 23
Views: 17890

Hires Project 1920x1200

Hello All I am currently working on making botf run @ 1920x1200 resolution (Thanks the QuaserDonkey's 'repatch' and wdf editor tools) Some of my progress can be seen here. http://www.scifienclave.co.uk/botf-hi-res/botf-hires-index.php this is just a few screen dumps at the moment. web page displays ...

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