Search found 10 matches
- Sun Jul 05, 2015 9:27 pm
- Forum: Uncivil wars
- Topic: UnCivil Wars 2.0 release (updated 9-26-16)
- Replies: 20
- Views: 9912
Re: UnCivil Wars 2.0 release (updated 3-1-15)
so fed ships not upgrading is not a glich, but planned ? need to try combining old ship to new ships
- Sun Jun 14, 2015 5:54 pm
- Forum: Galaxies MOD
- Topic: Galaxies MOD 0.3.0a--Building Problem(s)
- Replies: 13
- Views: 4410
Re: Galaxies MOD 0.3.0a--Building Problem(s)
so really any ideas on how to fix this problem. would like to change up the look of the buildings and such.
- Sun Jun 14, 2015 3:21 pm
- Forum: Galaxies MOD
- Topic: Galaxies MOD 0.3.0a--Building Problem(s)
- Replies: 13
- Views: 4410
Re: Galaxies MOD 0.3.0a--Building Problem(s)
ultimate frustration, still no satisfaction. using clean galm, using building pics from other botf mods, adding them one at a time, tried using different file names, tried using same file names. 7.2 does all changes now but after the first few changes, crash on start up. when i remove last file no p...
- Sat Jun 13, 2015 10:41 pm
- Forum: Galaxies MOD
- Topic: Galaxies MOD 0.3.0a--Building Problem(s)
- Replies: 13
- Views: 4410
Re: Galaxies MOD 0.3.0a--Building Problem(s)
awesome didnt know 7.2 even existed. tried it it but unfortunately the mod crashed on start up. reloaded new mod and it at least started. i am guessing that since i had installed the taskforce patches this caused it to crash. shame i didnt backup trek and stobf before installing. truly love the 18 s...
- Sat Jun 13, 2015 8:10 pm
- Forum: Galaxies MOD
- Topic: Galaxies MOD 0.3.0a--Building Problem(s)
- Replies: 13
- Views: 4410
Re: Galaxies MOD 0.3.0a--Building Problem(s)
the problem occurs when you try to save the changes. ue does the change but during the save process it gives you an error message about the basic scanner and then does not save the file, but returns you to the editor. i really like many of the aspects of this mod, but would also like to see it moved...
- Sat Jun 13, 2015 10:29 am
- Forum: Galaxies MOD
- Topic: Galaxies mod-0.3.0a; Alien races
- Replies: 4
- Views: 2615
Re: Galaxies mod-0.3.0a; Alien races
i found only one minor on a setting of many until after turn 200 and over 1/3 of the galaxy explored, and then bang a ton of new minors right and left go figure. fluke or program intended.
- Sat Jun 13, 2015 10:26 am
- Forum: Galaxies MOD
- Topic: Galaxies MOD 0.3.0a--Building Problem(s)
- Replies: 13
- Views: 4410
Re: Galaxies MOD 0.3.0a--Building Problem(s)
was trying to add some pics for buildings which were not yet complete but when i saved the changes i received an error message which stated basic scanner not included for all races. i checked the building list and a sensor grid was there. confused it appears that the author he intentionally blocked ...
- Tue Jun 02, 2015 6:56 pm
- Forum: Galaxies MOD
- Topic: Galaxies MOD 0.3.0a--Building Problem(s)
- Replies: 13
- Views: 4410
Re: Galaxies MOD 0.3.0a--Building Problem(s)
does this game not allow for automatic ship upgrades, i checked trek and res files to turn it on but does not work. is this intended or a problem. btw i love the game and the new things added
- Tue Jun 26, 2012 2:34 pm
- Forum: model phaser standards and ship scale
- Topic: scale editing
- Replies: 2
- Views: 2945
Re: scale editing
awesome this answered my question and allowed me to do some of the things i wanted to do. i try to group like ships with like ships so that the scaling is relevant to both ships like destroyers with destroyers, etc.. i can now use the runabouts and the fighter in different roles and scale them to a ...
- Sun Apr 29, 2012 1:05 pm
- Forum: Increasing Game Resolution + patchtool
- Topic: My 1024 version test installer released
- Replies: 70
- Views: 22268
Re: My 1024 version test installer released
i loved this change right up to the point where bajorian fighters attacked me and the program crashed, tried continue several times same thing. i'm seriously new to these mods so please forgive what may seem as a stupid question. how can this be fixed, was playing on Balance of Power mod (btw the sc...